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"Find me cards equivalent to: Tazri, Beacon of Unity"

Equivalent cards to Tazri, Beacon of Unity should be white (W), legendary creatures, ideally referencing party or paying less mana, or supporting party/tribal/selection mechanics. Here are some close equivalents from white cards:
1. General Tazri

  • Legendary Creature — Human Ally
  • Tutors Allies and is party-adjacent.

    2. Lin Sivvi, Defiant Hero
  • Legendary Creature — Human Rebel
  • Tutors tribal cards from your deck, similar to Tazri finding creatures.
    3. Odric, Lunarch Marshal
  • Legendary Creature — Human Soldier
  • Shares some synergy with typing, helps your team by granting abilities.

These cards are in color (W) and help with tribal themes or searching your deck for creatures, similar to Tazri, Beacon of Unity. There isn’t another white legendary creature that reduces its cost by the party mechanic specifically, but these are the closest in function and theme.

Found Cards

4 Results

General Tazri

Lin Sivvi, Defiant Hero

Odric, Lunarch Marshal

Tazri, Beacon of Unity

General Tazri #19s Legendary Creature — Human Ally

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Ally
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once the last ability resolves, the bonus given doesn’t change, even if the number of colors among your Allies does.
  • The last ability checks only Ally creatures you control as the ability resolves. The value of X will be between 0 and 5. Colorless is not a color.
  • Prices

    Seller Price
    Cardkingdom 17.99 USD
    Tcgplayer 30.17 USD
    Cardmarket 1.6 EUR / 4.25 EUR
    Manapool 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, thenshuffle : Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

    Lin Sivvi, Defiant Hero #2000 Legendary Creature — Human Rebel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You do not have to find a Rebel card if you do not want to.
  • Prices

    Seller Price
    Cardkingdom / 1.79 USD 1.49 USD
    Manapool 1.03 USD / 1.51 USD
    Tcgplayer / 1.5 USD 0.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, thenshuffle : Put target Rebel card from your graveyard on the bottom of your library.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.99 USD
    Cardmarket 0.35 EUR / 2.22 EUR
    Tcgplayer 0.61 USD / 4.44 USD
    Manapool / 1.55 USD 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Tazri, Beacon of Unity #44p Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ally is a creature type that doesn't appear in the Zendikar Rising set, but it has appeared in previous sets featuring the plane of Zendikar.
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
  • Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Tazri's activated ability lets you put up to two cards total into your hand, not two cards of each of the listed creature types.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • To determine the cost of Tazri's activated ability, you choose which cost you'll pay for each of the four mana symbols (either {2} or one mana of the appropriate color), add up the total cost, apply any additional costs, then apply any cost reductions.
  • Prices

    Seller Price
    Tcgplayer / 0.5 USD 0.45 USD
    Cardmarket 0.35 EUR / 0.6 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Manapool 0.52 USD / 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature in your party. : Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.