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4 Cards Found

AI 🤖 Find me cards equivalent to: Tectonic Reformation

Equivalent cards:
1. Seismic Assault (lets you discard lands for damage)
2. Molten Vortex (lets you discard lands for damage, cheaper activation)
3. Valakut Exploration (exiles lands for value)
4. Valakut Awakening (lets you cycle lands for spells)


Reason: All are red cards that allow lands to be cycled/discarded for value, similar to Tectonic Reformation.

Results:

Molten Vortex #156 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.53 USD
    Cardmarket 0.14 EUR / 1.06 EUR
    Cardkingdom 0.49 USD
    Manapool 0.23 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Discarda land card: This enchantment deals 2 damage to any target.

    Seismic Assault #146 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect instructs you to draw cards and then discard cards, you can't take actions in between. For example, if you have no cards in hand and cast Faithless Looting, you can't activate Seismic Assault's ability between the time you draw two cards and discard those two cards.
  • Prices

    Seller Price
    Tcgplayer 0.56 USD / 1.95 USD
    Cardmarket 0.56 EUR / 1.76 EUR
    Cardkingdom 0.79 USD / 2.49 USD
    Manapool 0.57 USD / 2.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a land card: This enchantment deals 2 damage to any target.

    Tectonic Reformation #162 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Cardmarket 0.2 EUR / 0.09 EUR
    Cardkingdom 0.49 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each land card in your hand has cycling . Cycling (,Discardthis card: Draw a card.)

    Valakut Exploration #175 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If Valakut Exploration leaves the battlefield, any cards exiled with it remain exiled and can be played. The end step triggered ability won't trigger, and the cards won't be put into their owner's graveyard.
  • If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.
  • If you play the card in response to the end step triggered ability, that card won't be put into your graveyard and won't be counted when determining how much damage to deal.
  • In a Two-Headed Giant game, the end step triggered ability causes the opposing team to lose 2 life for each card put into its owner's graveyard.
  • You must follow the normal timing permissions and restrictions for the exiled card. If it's a land, you can't play it unless you have land plays available.
  • You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 3.5 USD / 5.35 USD
    Cardmarket 3.67 EUR / 4.8 EUR
    Cardkingdom 5.49 USD / 5.99 USD
    Manapool 4.17 USD / 6.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

    Molten Vortex Enchantment Normal - ~$0.44

    Seismic Assault Enchantment Normal - ~$1.34

    Tectonic Reformation Enchantment Normal - ~$0.26

    Valakut Exploration Enchantment Normal - ~$4.99

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