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4 Cards Found

AI 🤖 Find me cards equivalent to: Teferi, Hero of Dominaria Emblem

Cards with similar effects (permanent exile on interaction) in the same colors (White/Blue):

  • Narset Transcendent (ultimate emblem: opponent can't cast noncreature spells)
  • Venser, the Sojourner (emblem: whenever you cast a spell, exile permanent)
  • Dovin, Grand Arbiter (emblem: opponent's untap one thing per turn)
  • Jace, Unraveler of Secrets (emblem: opponent can't cast more than one spell each turn)

Closest to exile-on-interaction:

  • Venser, the Sojourner (most similar, blue/white, exile effect on casting spells)


Reason:

All listed provide emblems or similar, continuous effects disrupting opponent's permanents/actions in Azorius colors. Venser, the Sojourner is closest for long-term exile with emblem.

Results:

Dovin, Grand Arbiter #153 Legendary Planeswalker — Dovin

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Dovin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you have fewer than ten cards in your library as Dovin's last ability resolves, look at however many cards you have, put three of them into your hand (or all of them if you have fewer than three cards in your library), and then put the rest back in a random order.
  • The delayed triggered ability created by Dovin's first ability triggers for each creature you control that deals combat damage to a player this turn. Dovin gets only one loyalty counter as each ability resolves, no matter how much damage was dealt.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.44 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Until end of turn, whenever a creature you control deals combat damage to a player, put a loyaltycounteron Dovin.
    −1 Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
    −7 Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

    Jace, Unraveler of Secrets #77 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If Jace’s emblem’s triggered ability doesn’t counter the first spell an opponent casts (perhaps because that spell can’t be countered), it won’t trigger again in the same turn to try to counter that player’s second spell.
  • If you have multiple opponents, Jace’s emblem can trigger once each turn for each opponent.
  • The emblem’s triggered ability counters the first spell an opponent casts on each turn, not just that opponent’s turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Scry 1, then draw a card.
    −2 Return target creature to its owner's hand.
    −8 You get an emblem with "Whenever an opponent casts their first spell each turn,counterthat spell."

    Narset Transcendent #225 Legendary Planeswalker — Narset

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Narset
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a spell that exiles itself as part of its own resolution, such as Volcanic Vision, gains rebound, the ability that lets you cast the spell again won’t be created. The spell will simply be exiled.
  • When resolving Narset’s first ability, if the top card of your library is a creature or a land card, or if you don’t wish to put it into your hand, it isn’t revealed.
  • Prices

    Seller Price
    Tcgplayer 4.24 USD / 25.64 USD
    Cardmarket 6.32 EUR / 16.41 EUR
    Cardkingdom 8.99 USD / 44.99 USD
    Cardsphere 4.81 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
    −2 When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
    −9 You get an emblem with "Your opponents can't cast noncreature spells."

    Venser, the Sojourner #135 Legendary Planeswalker — Venser

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Venser
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A permanent exiled by the first ability will return to the battlefield under your control at the beginning of the next end step even if you no longer control Venser at that time.
  • Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
  • If the first ability exiles a token, that token will cease to exist. It won’t return to the battlefield.
  • If you control more than one such emblem, each one’s ability will trigger separately whenever you cast a spell.
  • The first ability can target any permanent you own, including those another player controls.
  • Venser’s last ability creates an emblem with a triggered ability. The emblem is the source of the triggered ability. Because emblems are colorless, you can target permanents with protection from white or from blue, for example, with the triggered ability.
  • Venser’s second ability doesn’t lock in what it applies to. That’s because the effect states a true thing about creatures, but doesn’t actually change the characteristics of those creatures. As a result, all creatures can’t be blocked that turn, including creatures you don’t control, creatures that weren’t on the battlefield at the time the ability resolved, and creatures that have lost all abilities.
  • Whenever you cast a spell, the emblem’s ability triggers and goes on the stack on top of it. It will resolve before the spell does.
  • Prices

    Seller Price
    Tcgplayer 4.38 USD / 23.81 USD
    Cardmarket 4.71 EUR / 11.39 EUR
    Cardkingdom 6.49 USD / 24.99 USD
    Cardsphere 4.64 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
    −1 Creatures can't be blocked this turn.
    −8 You get an emblem with "Whenever you cast a spell, exile target permanent."

    Dovin, Grand Arbiter Legendary Planeswalker — Dovin Normal - ~$2.69

    Jace, Unraveler of Secrets Legendary Planeswalker — Jace Normal

    Narset Transcendent Legendary Planeswalker — Narset Normal - ~$12.8

    Venser, the Sojourner Legendary Planeswalker — Venser Normal - ~$9.71

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