cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Terisiare's Devastation

Cards equivalent to Terisiare's Devastation (a blue-green mass land destruction and token maker) include:

  • Endurance (green, graveyard interaction—not identical, but same color)
  • Ravenous Slime (green, graveyard hate, similar anti-graveyard theme)
  • Scapeshift (green, land-focused, big board-changing effect)
  • Synthetic Destiny (blue, instant-speed mass-creature change)


Reason: Terisiare's Devastation is unique, but these suggestions fit blue-green, mass-board or land effects, or token creation. There is no direct color-matching equivalent for mass land destruction that also creates tokens, but these cards are thematically and mechanically close for Simic (blue-green).

Results:

Endurance #7008 Creature — Elemental Incarnation

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Flash Reach

    Rules

  • If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 310.28 USD
    Cardmarket 234.87 EUR
    Cardkingdom 429.99 USD
    Manapool 374.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

    Ravenous Slime #34 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A token creature can die just like a nontoken creature before ceasing to exist. Ravenous Slime can replace this by exiling the token.
  • If Ravenous Slime dies at the same time as an opponent's creatures, the opponent's creatures are exiled.
  • If an opponent's commander would die, that player may choose to put it into the command zone from exile after Ravenous Slime's replacement effect has been applied and it has received the +1/+1 counters.
  • If more than one replacement effect tries to change where a dying creature ends up, that creature's controller chooses which effect applies. For example, if two players control a Ravenous Slime, a creature controlled by a third player will be exiled by the Ravenous Slime of that third player's choice, and the other Ravenous Slime won't get +1/+1 counters.
  • Once a creature with power 3 or greater has blocked this creature, changing the power of the blocking creature won't cause this creature to become unblocked.
  • The exiled creature's last known existence on the battlefield is checked to determine its power.
  • Prices

    Seller Price
    Tcgplayer 1.69 USD
    Cardmarket 1.12 EUR / 0.99 EUR
    Cardkingdom 3.99 USD
    Cardsphere 1.91 USD
    Manapool 1.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on this creature.

    Scapeshift #34 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You sacrifice the lands as part of the resolution of Scapeshift. It isn’t an additional cost. If Scapeshift is countered, you won’t sacrifice any lands.
  • Prices

    Seller Price
    Tcgplayer 58.31 USD / 143.41 USD
    Cardmarket 51.38 EUR / 122.79 EUR
    Cardkingdom 84.99 USD / 129.99 USD
    Cardsphere 63.8 USD
    Manapool 59.96 USD / 151.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, thenshuffle

    Synthetic Destiny #44 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creature tokens you exile this way will count toward the number of creature cards you put onto the battlefield.
  • If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
  • If you don't reveal any noncreature cards this way (perhaps because all the creature cards you needed were on top of your library), you still shuffle your library.
  • If you exile your commander as Synthetic Destiny resolves, you may not put it into the command zone until after Synthetic Destiny is finished resolving. It will still count toward the number of creature cards you put onto the battlefield.
  • The cards you exile will stay in exile. They're not part of the group you shuffle into your library.
  • The creature cards will enter the battlefield simultaneously.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.28 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.33 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, thenshufflethe rest of the revealed cards into your library.

    Terisiare's Devastation #56 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although all the cards in The Brothers’ War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn’t part of the token’s definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won’t enter the battlefield tapped.
  • Powerstone tokens are a kind of predefined token. Each one has the artifact subtype “Powerstone” and the ability “{T}: Add {C}. This mana can’t be spent to cast a nonartifact spell.”
  • You can use the {C} added by a Powerstone token on anything that isn’t a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardkingdom 0.49 USD
    Cardsphere 0.21 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

    Endurance Creature — Elemental Incarnation Normal - ~$337.29

    Ravenous Slime Creature — Ooze Normal - ~$1.84

    Scapeshift Sorcery Normal - ~$96.21

    Synthetic Destiny Instant Normal - ~$0.3

    Terisiare's Devastation Sorcery Normal - ~$0.3

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...