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"Find me cards equivalent to: Teroh's Vanguard"

Cards equivalent to Teroh’s Vanguard (White, Creature, Flash, Threshold/protection effect):
1. Emiel the Blessed — White, can grant protection but not flash or threshold.
2. Alseid of Life's Bounty — White, can grant protection but not with flash or threshold.
3. Ephemerate — White, surprise protection via flicker.
4. Dauntless Bodyguard — White, gives indestructible not protection, no flash.
5. Selfless Savior — White, gives indestructible.


Reason: None have the exact flash + threshold + protection from black combination, but these offer instant-speed or surprise protection in white with similar themes. Teroh’s Vanguard remains the closest with threshold and protection-on-enter.

Found Cards

5 Results

Alseid of Life's Bounty

Dauntless Bodyguard

Emiel the Blessed

Ephemerate

Selfless Savior

Alseid of Life's Bounty #1 Enchantment Creature — Nymph

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nymph
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.49 USD
    Cardmarket / 0.74 EUR 0.4 EUR
    Manapool / 0.46 USD 0.15 USD
    Tcgplayer / 0.62 USD 0.38 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink ,Sacrificethis creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

    Dauntless Bodyguard #DOM-14 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dauntless Bodyguard’s first ability isn’t a triggered ability and doesn’t use the stack. Players can’t respond to your choice of which creature it’s protecting.
  • If Dauntless Bodyguard enters the battlefield at the same time as another creature, that creature can’t be chosen for its ability.
  • If the chosen creature leaves the battlefield, you can’t choose a new creature for Dauntless Bodyguard to protect. If you activate its last ability in this case, no creature gains indestructible.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.17 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose another creature you control. Sacrifice this creature: The chosen creature gains indestructible until end of turn.

    Emiel the Blessed #J22-180 Legendary Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Emiel's second ability triggers whenever any creature other than itself enters the battlefield under your control, including those returned by its first ability.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If the entering creature is a Unicorn, you still have to pay {G/W} to put two +1/+1 counters on it.
  • When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • While resolving Emiel's triggered ability, you can't pay {G/W} more than once to put more counters on the creature.
  • You choose whether to pay for Emiel's triggered ability while it's resolving. If you do, no player may take other actions between the time you pay and the time the creature has one or two +1/+1 counters on it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature you control enters, you may pay . If you do, put a +1/+1counteron it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)

    Ephemerate #2577 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rebound

    Rules

  • Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't (perhaps because there are no legal targets available), the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
  • If a spell with rebound that you cast from your hand is countered or doesn't resolve (most likely because its targets have become illegal), none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Prices

    Seller Price
    Manapool 5.72 USD / 4.82 USD
    Cardkingdom 6.99 USD
    Tcgplayer / 4.62 USD 4.05 USD
    Cardmarket / 10.22 EUR 6.75 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

    Selfless Savior #1286 Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 4.44 EUR / 4.27 EUR
    Cardkingdom / 8.49 USD 8.99 USD
    Manapool 9.86 USD / 10.1 USD
    Tcgplayer / 12.08 USD 11.37 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.)