BETA

4 Cards Found

AI 🤖 Find me cards equivalent to: Territorial Gorger

Equivalent cards to Territorial Gorger in red include:

  • Managorger Hydra (works with any color, but often appears in red/green decks): Also gains +1/+1 counters from any spell cast.
  • Chandra's Spitfire: Grows with damage dealt by red sources, though mechanism differs.
  • Kiln Fiend: Gets +3/+0 until end of turn whenever you cast an instant or sorcery spell.


Reason: All these creatures can quickly grow in power/toughness, similar to Territorial Gorger, though with slightly different triggers.

Results:

Chandra's Spitfire #129 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
  • In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Chandra's Spitfire will trigger as many times as there are opponents who were dealt damage.
  • The last ability of Chandra's Spitfire triggers just once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 1.52 USD
    Cardmarket 0.27 EUR / 1.36 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.22 USD
    Manapool 0.15 USD / 0.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.

    Kiln Fiend #IMA-137 Creature — Elemental Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kiln Fiend's triggered ability resolves before the spell that causes it to trigger. The ability will resolve even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

    Managorger Hydra #306 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Managorger Hydra's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Tcgplayer 17.15 USD / 25.15 USD
    Cardmarket 8.85 EUR / 13.55 EUR
    Cardkingdom 19.99 USD / 29.99 USD
    Cardsphere 16.61 USD
    Manapool 15.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever a player casts a spell, put a +1/+1counteron this creature.

    Territorial Gorger #136s Creature — Gremlin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Gremlin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Trample

    Rules

  • If you get multiple {E} at once, Territorial Gorger only gets +2/+2 once, not +2/+2 per {E}. If you get multiple {E} at different times, it triggers once each time.
  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 0.35 USD
    Cardmarket 0.48 EUR
    Cardkingdom 0.59 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever you get one or more (energy counters), this creature gets +2/+2 until end of turn.

    Chandra's Spitfire Creature — Elemental Normal - ~$0.77

    Kiln Fiend Creature — Elemental Beast Normal - ~$0.19

    Managorger Hydra Creature — Hydra Normal - ~$18.3

    Territorial Gorger Creature — Gremlin Normal - ~$0.44

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...