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"Find me cards equivalent to: The Countdown Is at One"

Equivalent cards to The Countdown Is at One:
1. Enter the Dungeon – Also creates a Magic subgame; black sorcery from Unhinged.
2. Shahrazad – White sorcery with a subgame effect; both similar but different color.
3. Schemes of Control – If searching specifically for red, no other red sorcery creates subgames or precisely mimics this damage-doubling effect.


Reason: Only Enter the Dungeon (black) and Shahrazad (white) have subgame interactions; red has no true equivalent. The Countdown Is at One is unique in red for subgames and damage manipulation.

Found Cards

3 Results

Enter the Dungeon

Shahrazad

The Countdown Is at One

Enter the Dungeon #36 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • If Enter the Dungeon is cast during a subgame, a sub-subgame begins, preferably under a new, smaller table, but do what you can. The winner of the sub-sub game would search their subgame library for two cards.
  • Prices

    Seller Price
    Manapool 0.25 USD
    Tcgplayer 0.19 USD
    Cardkingdom 0.49 USD
    Cardmarket / 7.94 EUR 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

    Shahrazad #10 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose.
  • Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game.
  • You randomly chose which player chooses to go first or draw first.
  • At the end of a subgame, each player puts all cards they own that are in the subgame into their library in the main game, then shuffles them. This includes cards in the subgame’s Exile zone.
  • Prices

    Seller Price
    Manapool 445.63 USD
    Cardkingdom 549.99 USD
    Cardmarket 314.43 EUR
    Tcgplayer 455.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

    The Countdown Is at One #80 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving.
  • If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
  • If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled.
  • To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.
  • Prices

    Seller Price
    Cardmarket / 0.57 EUR 0.23 EUR
    Manapool 0.25 USD / 0.56 USD
    Cardkingdom 0.49 USD / 1.49 USD
    Tcgplayer / 0.68 USD 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.