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5 Cards Found

AI 🤖 Find me cards equivalent to: The Deck of Many Things

Equivalent cards to The Deck of Many Things (black, red):
1. Wheel of Fortune (Red) – Random discard/draw.
2. Gamble (Red) – Random reveal/discard.
3. Demonic Consultation (Black) – Randomized, risky effect.
4. Wandering Archaic // Explore the Vastlands (Colorless/Red identity-friendly) – Random card draw for all.


Reason: All involve randomness or chance effects, fitting the Deck of Many Things theme, and match the color identity.

Results:

Demonic Consultation #31 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • There is no way to make this card affect your opponent. It affects "you", and "you" means the controller of the spell. It has no targets.
  • You must name a card that actually exists in the game of Magic.
  • If you don't reveal the named card (perhaps because it was in the top six cards of your library), you'll end up exiling your entire library. You don't lose the game at that point, but will lose the next time you're instructed to draw a card.
  • You don't name a card until Demonic Consultation resolves.
  • Prices

    Seller Price
    Tcgplayer 86.3 USD
    Cardmarket 80.79 EUR
    Manapool 93.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

    Gamble #312 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer,tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You might end up discarding the card you searched for. It's a gamble!
  • Prices

    Seller Price
    Tcgplayer 12.81 USD
    Cardmarket 8.96 EUR
    Manapool 12.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a card, put that card into your hand,discarda card at random, thenshuffle

    The Deck of Many Things #241a Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
  • An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
  • Like all results tables, the one on The Deck of Many Things cares about the result of the die roll after any adjustments, such as subtracting the number of cards in your hand. This means it's usually not possible to get a result of 20 unless you have no cards in hand.
  • Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
  • Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
  • The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
  • Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
  • While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
  • Prices

    Seller Price
    Tcgplayer 28.67 USD
    Cardmarket 14.99 EUR / 11.56 EUR
    Cardkingdom 32.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less,discardyour hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

    Wandering Archaic (Wandering Archaic // Explore the Vastlands) #6 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Modal Dfc
    Rank:
    Saltiness:

    Rules

  • Explore the Vastlands has received an update to its Oracle text. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can't reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
  • For Wandering Archaic's triggered ability, the opponent chooses whether to pay {2} before their spell resolves. If they don't pay {2}, your copy will resolve before the original spell.
  • While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
  •  
  • Prices

    Seller Price
    Tcgplayer 8.54 USD / 9.03 USD
    Cardmarket 7.13 EUR / 8.79 EUR
    Cardkingdom 13.99 USD / 15.99 USD
    Manapool 8.55 USD / 10.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts an instant or sorcery spell, they may pay . If they don't, you may copy that spell. You may choose new targets for the copy.

    Explore the Vastlands (Wandering Archaic // Explore the Vastlands) #6 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Modal Dfc
    Rank:
    Saltiness:

    Rules

  • Explore the Vastlands has received an update to its Oracle text. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can't reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
  • For Wandering Archaic's triggered ability, the opponent chooses whether to pay {2} before their spell resolves. If they don't pay {2}, your copy will resolve before the original spell.
  • While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
  •  
  • Prices

    Seller Price
    Tcgplayer 8.54 USD / 9.03 USD
    Cardmarket 7.13 EUR / 8.79 EUR
    Cardkingdom 13.99 USD / 15.99 USD
    Manapool 8.55 USD / 10.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

    Wheel of Fortune #185 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player discards their hand, then draws seven cards.

    Demonic Consultation Instant Normal - ~$86.96

    Gamble Sorcery Normal - ~$11.49

    The Deck of Many Things Legendary Artifact Normal - ~$22.05

    Wandering Archaic Creature — Avatar Modal_dfc - ~$10.28

    Wheel of Fortune Sorcery Normal - ~$0.02

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