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"Find me cards equivalent to: The Destined Warrior"

Equivalent cards (colors: B, U, W, and with similar effects/tribal/party focus) include:

  • Nalia de’Arnise — Similar party synergy; lets you look at the top card and cast party member types, and pumps your party.
  • Zareth San, the Trickster — Party payoff in Dimir colors, rogue synergy.
  • Orah, Skyclave Hierophant — Cleric tribal in Orzhov (W/B) with graveyard recursion.
  • General Kudro of Drannith — Human/Warrior lord, pump effect for humans.
  • Noyan Dar, Roil Shaper — Party colors (W/U), triggers for instant/sorcery.
  • The Destined Warrior — Main reference card, as requested.


Reason: Cards listed offer party support, tribal synergies, or pump for similar colors and types. There are limited full party alternatives in Esper colors.

Found Cards

5 Results

General Kudro of Drannith

Noyan Dar, Roil Shaper

Orah, Skyclave Hierophant

The Destined Warrior

Zareth San, the Trickster

General Kudro of Drannith #187s Legendary Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Human you control may become lethal if General Kudro leaves the battlefield during that turn.
  • General Kudro can be sacrificed to pay the cost of its own last ability. How noble.
  • Only creatures are Humans. Planeswalkers such as Lukka and Narset who represent human characters won't cause General Kudro's middle ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Cardmarket 3.4 EUR
    Tcgplayer 3.19 USD
    Manapool 3.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Humans you control get +1/+1. Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard. ,Sacrificetwo Humans:Destroytarget creature with power 4 or greater.

    Noyan Dar, Roil Shaper #216 Legendary Creature — Merfolk Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Noyan Dar’s ability is very similar to awaken, it is not the same ability. Any card that refers to a “card with awaken” doesn’t include Noyan Dar.
  • The ability will resolve before the instant or sorcery spell that caused it to trigger.
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Cardmarket / 0.53 EUR 0.11 EUR
    Tcgplayer / 0.58 USD 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

    Orah, Skyclave Hierophant #385 Legendary Creature — Kor Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • If a creature on the battlefield or a creature card in a graveyard has {X} in its mana cost, X is considered to be 0.
  • If another Cleric you control dies at the same time as Orah, Orah's ability triggers for that Cleric in addition to triggering for itself.
  • Orah's ability can target a Cleric card that was put into your graveyard at the same time as the Cleric whose death caused the ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardkingdom 0.59 USD
    Manapool 0.15 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.

    The Destined Warrior #443 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Menace Vigilance

    Rules

  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • Some cards refer to you having a "full party." This is true if the number of creatures in your party is four.
  • The cost reduction applies only once to any spell you cast that's a Cleric, Rogue, Warrior, or Wizard. A spell with more than one of these subtypes will still have its cost reduced by just {1}.
  • The cost reduction applies only to generic mana in the total cost of Cleric, Rogue, Warrior, and Wizard spells you cast.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of The Destined Warrior's fourth ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardmarket 3.4 EUR / 3.15 EUR
    Cardkingdom 8.99 USD / 2.49 USD
    Manapool 4.82 USD / 1.77 USD
    Tcgplayer / 1.99 USD 4.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance, menace Cleric, Rogue, Warrior, and Wizard spells you cast cost less to cast. At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.

    Zareth San, the Trickster #242 Legendary Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Although Zareth San is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Before blockers are declared, attacking Rogues are neither blocked nor unblocked, so you can't pay the cost to activate Zareth San's second ability.
  • If Zareth San leaves your hand before its second ability resolves, the ability does nothing as it resolves. Zareth San remains in its new zone and the Rogue you returned remains in its owner's hand.
  • If a creature in combat has first strike or double strike, you can activate Zareth San's second ability during the first-strike combat damage step. Zareth San will deal combat damage during the regular combat damage step in this case, even if it somehow gains first strike.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Zareth San's last ability are exiled.
  • To activate Zareth San's second ability, you reveal it in your hand. It remains revealed until the ability has resolved.
  • You choose which player or planeswalker Zareth San is attacking. It doesn't have to be attacking the same player or planeswalker that the returned Rogue was attacking.
  • Zareth San's second ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Zareth San won't normally deal combat damage.
  • Prices

    Seller Price
    Cardmarket / 0.44 EUR 0.23 EUR
    Manapool 0.15 USD / 0.18 USD
    Cardkingdom 0.49 USD / 0.79 USD
    Tcgplayer 0.26 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash , Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.