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AI 🤖 Find me cards equivalent to: The Fire Nation Drill

Cards equivalent to The Fire Nation Drill (an artifact vehicle from Universes Beyond) in red or artifact that create tokens or have siege effects include:

  • Siege-Gang Commander (red, creates Goblin tokens and deals damage)
  • Hanweir Garrison (red, makes tokens on attack)
  • Chariot of Victory (artifact vehicle, similar flexibility as a vehicle)


Reason: These cards either produce tokens, embody siege themes, or are vehicles, and are in red or artifacts.

Results:

Chariot of Victory #159 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 4.24 USD
    Cardmarket 0.48 EUR / 2.5 EUR
    Cardkingdom 11.99 USD
    Manapool 0.3 USD / 4.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has first strike, trample, and haste. Equip

    Siege-Gang Commander #143s Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Goblin you control to activate Siege-Gang Commander's activated ability, including Siege-Gang Commander itself.
  • Prices

    Seller Price
    Tcgplayer 0.47 USD
    Cardmarket 0.9 EUR
    Cardkingdom 1.49 USD
    Manapool 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create three 1/1 red Goblin creature tokens. ,Sacrificea Goblin: This creature deals 2 damage to any target.

    The Fire Nation Drill #98s Legendary Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 6/3
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Crew Trample

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn.
  • If a permanent enters under an opponent's control with hexproof or indestructible after The Fire Nation Drill's first activated ability resolves, it won't lose that ability unless you activate The Fire Nation Drill's ability again. The same is true if an opponent's permanent gains indestructible or hexproof after The Fire Nation Drill's ability resolves.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When The Fire Nation Drill enters, you may tap it. When you do,destroytarget creature with power 4 or less. : Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2

    Chariot of Victory Artifact — Equipment Normal - ~$3.46

    Siege-Gang Commander Creature — Goblin Normal - ~$0.82

    The Fire Nation Drill Legendary Artifact — Vehicle Normal

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