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"Find me cards equivalent to: The Hippodrome"

Equivalent cards to The Hippodrome (colorless, affects power, can destroy low-power creatures):
1. Enfeeblement (but it's black, not colorless) — not a match, but example of -power.
2. Meekstone (artifact, colorless): Keeps creatures with power 3 or greater tapped.
3. Diminish (blue, not colorless): Sets a creature's power to
1. 4. Tetsuko Umezawa, Fugitive (blue, not colorless): Makes creatures with power/toughness 1 unblockable.
5. All Is Dust (colorless): Destroys all colored permanents. Not specific to low power, but removal.
6. Steel Wall (artifact creature, colorless): An example of high toughness/low power, not removal.

Closest direct equivalents in the same color (colorless) would be Meekstone for limiting high power, and All Is Dust for a removal effect, but nothing matches The Hippodrome exactly.

Found Cards

7 Results

All Is Dust

Diminish

Enfeeblement

Meekstone

Steel Wall

Tetsuko Umezawa, Fugitive

The Hippodrome

All Is Dust #2013b Kindred Sorcery — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: /
Types:
  • Kindred
  • Sorcery
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All permanents with one or more colors are sacrificed at the same time.
  • Lands have no mana cost, so they are colorless unless an effect states otherwise.
  • Tokens may have one or more colors. The effect that creates a token states what color it is or whether it's colorless.
  • All Is Dust doesn't destroy permanents. Rather, it causes them to be sacrificed. Regeneration, umbra armor, and indestructible can't save permanents from All Is Dust.
  • A land card that produces colored mana, even a land with a basic land type, normally has no color.
  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Tcgplayer 30 USD
    Cardkingdom 32.99 USD
    Manapool 24.77 USD
    Cardmarket 14.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player sacrifices all permanents they control that are one or more colors.

    Diminish #52 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Diminish overwrites all previous effects that set the target creature’s power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Diminish resolves will overwrite this effect.
  • Effects that modify the target creature’s power or toughness, such as the effects of Elesh Norn, Grand Cenobite or prowess, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters).
  • Prices

    Seller Price
    Manapool / 0.23 USD 0.15 USD
    Cardmarket / 0.32 EUR 0.06 EUR
    Tcgplayer / 0.38 USD 0.08 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature has base power and toughness 1/1 until end of turn.

    Enfeeblement #133 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.11 USD
    Manapool 0.15 USD
    Cardmarket 0.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -2/-2.

    Meekstone #260 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 844.52 EUR
    Cardkingdom 1599.99 USD
    Manapool 1844.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power 3 or greater don't untap during their controllers' untap steps.

    Steel Wall #248 Artifact Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 0.35 USD
    Manapool 0.15 USD / 2.7 USD
    Tcgplayer 0.18 USD / 6.37 USD
    Cardmarket / 0.69 EUR 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.)

    Tetsuko Umezawa, Fugitive #7055 Legendary Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once a creature you control has been blocked, changing its power to 1 or less won't cause it to become unblocked. Changing its toughness to 1 won't cause it to become unblocked, and changing its toughness to less than 1 will cause it to die.
  • Prices

    Seller Price
    Cardkingdom / 8.49 USD 6.49 USD
    Cardmarket / 9.07 EUR 5.28 EUR
    Tcgplayer 3.98 USD
    Manapool 3.64 USD / 16.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control with power or toughness 1 or less can't be blocked.

    The Hippodrome #16 Plane — Segovia

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Segovia
  • Languages:
    Layout:
    Planar

    Rules

  • A creature that would assign 0 or less combat damage (due to having power 0 or less) doesn't assign combat damage at all.
  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • Creatures may have negative power. For example, a 3/4 creature that gets -5/-0 becomes -2/4. The total of its power and toughness is 2. It would need +3/+0 to raise its power to 1.
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • You may target any creature with The Hippodrome's chaos ability. Whether its power is 0 or less isn't checked until the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Manapool 2.42 USD
    Cardmarket 1.9 EUR
    Tcgplayer 5.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures get -5/-0. Whenever chaos ensues, you maydestroytarget creature if its power is 0 or less.