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"Find me cards equivalent to: The Last Agni Kai"

Cards equivalent to The Last Agni Kai (a red Saga from March of the Machine: Aftermath) would have similar effects: creature fighting, damage, or removal, and should be red Sagas or red spells. Here are some:

  • Kumano Faces Kakkazan (red Saga that deals damage and buffs creatures)
  • Chandra's Triumph (instant removal, scales with Chandra)
  • Flames of the Raze-Boar (red Saga that deals damage to creatures/opponents)
  • Primal Might (green/red, but mainly green, fights and buffs)
  • Fight with Fire (removal with possible extra damage)


Reason: These cards provide creature removal or fighting effects in red, echoing The Last Agni Kai.

Found Cards

5 Results

Chandra's Triumph

Fight with Fire

Flames of the Raze-Boar

Primal Might

The Last Agni Kai

Chandra's Triumph #121 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Controlling more than one planeswalker of the appropriate type won’t have any more of a benefit than just controlling one.
  • Whether you control an appropriate planeswalker is checked only as the spell resolves.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.23 USD
    Cardmarket / 0.44 EUR 0.12 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Tcgplayer 0.07 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker.

    Fight with Fire #119 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If Fight with Fire is kicked, it can target creatures, players, and planeswalkers.
  • If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.
  • You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.05 EUR / 0.26 EUR
    Tcgplayer / 0.18 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

    Flames of the Raze-Boar #101 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the chosen target becomes an illegal target for Flames of the Raze-Boar, the spell doesn’t resolve. No creatures are dealt damage.
  • If the target is dealt lethal damage this way, it will still be on the battlefield while Flames of the Raze-Boar deals damage to other creatures, if appropriate. Creatures dealt lethal damage won’t die until after Flames of the Raze-Boar is entirely finished resolving.
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 0.12 EUR
    Manapool 0.15 USD / 0.18 USD
    Tcgplayer 0.08 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

    Primal Might #204 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
  • If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
  • You can cast Primal Might targeting only the creature you control.
  • You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.
  • Prices

    Seller Price
    Manapool 0.18 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.2 USD
    Cardmarket 0.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

    The Last Agni Kai #144s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.
  • In some cases, the creature you control that is fighting may have deathtouch. Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn't greater than the opponent's creature's toughness.
  • Prices

    Seller Price
    Manapool 29.16 USD
    Cardkingdom 2.99 USD
    Tcgplayer 8.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much . Until end of turn, you don't lose unspent red mana as steps and phases end.