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"Find me cards equivalent to: The Masamune"

Cards equivalent to The Masamune (Legendary Artifact — Equipment, colorless, grants first strike, must be blocked, and doubles death triggers):
1. Sword of Fire and Ice — Legendary Equipment, grants first strike protection, triggers on combat damage.
2. Embercleave — Equipment, grants double strike and must be blocked features (in red, not colorless).
3. Blade of Selves — Equipment, triggers Myriad on attack; creates token triggers.
4. Altar of the Brood — Colorless artifact, triggers on creature entering; not equipment but similar doubling effect.
5. Strionic Resonator — Colorless artifact, can copy a triggered ability.

Closest equivalent overall: Strionic Resonator (doubles triggered abilities, colorless), but none match all abilities exactly.

Found Cards

6 Results

Altar of the Brood

Blade of Selves

Embercleave

Strionic Resonator

Sword of Fire and Ice

The Masamune

Altar of the Brood #28 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If Altar of the Brood enters the battlefield under your control at the same time as other permanents, its ability will trigger for each of those permanents.
  • Prices

    Seller Price
    Cardkingdom 59.99 USD
    Tcgplayer 60.37 USD
    Cardmarket 28.77 EUR
    Manapool 51.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another permanent you control enters, each opponent mills a card.

    Blade of Selves #301s Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger, including the myriad ability of the tokens. If there any costs to have a creature attack, those costs won't apply to the tokens.
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • Each token copies exactly what was printed on the original creature and nothing else. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If a creature has multiple instances of myriad, each triggers separately. You'll get two tokens per opponent other than the defending player.
  • If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it's attacking the player or a planeswalker they control.
  • If the defending player is your only opponent, no tokens are put onto the battlefield.
  • If the equipped creature is legendary, the tokens will all enter the battlefield. Then you'll choose one of them to remain on the battlefield. The others will be put into your graveyard. Any enters-the-battlefield or dies triggers of the tokens will work.
  • If the tokens aren't creatures (perhaps because the equipped creature was an animated land), they'll enter the battlefield but they won't be attacking. You'll still exile those tokens at end of combat.
  • The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking at the time it became an attacking creature this combat, or the controller of the planeswalker the creature was attacking at the time it became an attacking creature this combat.
  • The token creatures all enter the battlefield at the same time.
  • You choose whether each token is attacking the player or a planeswalker they control as the token is created.
  • Prices

    Seller Price
    Cardmarket / 7.08 EUR 6.16 EUR
    Tcgplayer 5.91 USD
    Manapool 6.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip

    Embercleave #120p Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Flash

    Rules

  • Embercleave's second ability can't reduce its cost below {R}{R}.
  • Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to increase Embercleave's cost by removing attacking creatures you control.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket / 7.65 EUR 6.27 EUR
    Cardkingdom / 19.99 USD 15.99 USD
    Tcgplayer 10.72 USD / 11.5 USD
    Manapool 10.85 USD / 12.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash This spell costs less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip

    Strionic Resonator #165 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any choices made when the triggered ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves. If the triggered ability asks you to pay a cost (such as that of Frenzied Goblin), you pay that cost for the copy.
  • If a triggered ability is linked to a second ability, copies of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by the triggered ability and the copy. For example, if Fiend Hunter's enters-the-battlefield ability is copied and two creatures are exiled, they both return when Fiend Hunter leaves the battlefield.
  • If the triggered ability divides damage or distributes counters among a number of targets (for example, the ability of Bogardan Hellkite), the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.
  • If the triggered ability is modal (that is, if it says, "Choose one —" or similar), the mode is copied and can't be changed.
  • In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability is copied, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
  • Strionic Resonator targets a triggered ability that has triggered and is on the stack and creates another instance of that ability on the stack. It doesn't cause any object to gain an ability.
  • The source of the copy is the same as the source of the original ability.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • Prices

    Seller Price
    Tcgplayer 6.53 USD
    Cardmarket / 5.95 EUR 7.22 EUR
    Cardkingdom 10.99 USD
    Manapool 6.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

    Sword of Fire and Ice #100 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If the chosen target is an illegal target by the time the triggered ability tries to resolve, the ability won't resolve. You won't draw a card.
  • Prices

    Seller Price
    Cardkingdom / 34.99 USD 21.99 USD
    Manapool / 29.79 USD 20.94 USD
    Tcgplayer / 30.43 USD 21.67 USD
    Cardmarket / 17.54 EUR 12.71 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip

    The Masamune #264s Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • An ability of the equipped creature or an emblem you own that triggers when a creature "leaves the battlefield" will trigger twice if that creature leaves the battlefield by dying.
  • An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers "whenever you sacrifice a creature" triggers only once.
  • If a creature dying at the same time as the equipped creature (including the equipped creature itself dying) causes a triggered ability of the equipped creature or an emblem you own to trigger, that ability triggers an additional time.
  • If you somehow control two of The Masamune and they're equipped to creatures you control, a creature dying causes abilities of emblems you own to trigger three times, not four. (If they're equipped to the same creature, the abilities of the equipped creature will also trigger three times.)
  • Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.
  • The granted ability affects the equipped creature's own "when this creature dies" triggered abilities as well as other triggered abilities of that creature or emblems you own that trigger when a creature dies. Such triggered abilities start with "when" or "whenever."
  • The granted ability's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.
  • The trigger event doesn't have to specifically refer to "creatures." In these cases, the trigger event may also refer to something being "put into a graveyard from the battlefield." For example, if the equipped creature or an emblem you own has an ability that triggers "whenever an artifact is put into a graveyard from the battlefield," that ability would trigger twice if an artifact creature died.
  • Prices

    Seller Price
    Tcgplayer 8.23 USD
    Manapool 8.62 USD
    Cardmarket 4.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip