cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: The Ooze"

Equivalent cards to The Ooze (a colorless legendary artifact with +1/+1 counter and token creation synergy) are:
1. Ozolith, the Shattered Spire – Colorless/Green, but mainly supports +1/+1 counter synergies.
2. The Ozolith – Colorless, moves +1/+1 counters when creatures leave the battlefield.
3. Nesting Grounds – Colorless land, moves counters around.
4. Animation Module – Colorless artifact, creates Servo tokens when +1/+1 counters are placed.
5. Zabaz, the Glimmerwasp – Colorless/Red, cares about +1/+1 counters and artifact synergies.


Reason: These cards are colorless and interact with +1/+1 counters and artifacts, like The Ooze does, though none duplicate all exact abilities. The Ozolith is the closest counterpart.

Found Cards

6 Results

Animation Module

Nesting Grounds

Ozolith, the Shattered Spire

The Ooze

The Ozolith

Zabaz, the Glimmerwasp

Animation Module #194s Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Abilities that trigger when counters are put on a permanent trigger when a permanent enters the battlefield with counters and when a player puts counters on a permanent.
  • If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
  • You can pay {1} only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Tcgplayer 8.28 USD
    Manapool 10.78 USD
    Cardmarket 3.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose acounteron target permanent or player. Give that permanent or player anothercounterof that kind.

    Nesting Grounds #155 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either permanent becomes an illegal target, no counter is removed or put.
  • The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
  • To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
  • You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.15 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Move acounterfrom target permanent you control onto a second target permanent. Activate only as a sorcery.

    Ozolith, the Shattered Spire #281 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • However, if Ozolith, the Shattered Spire somehow enters the battlefield with +1/+1 counters it, its first ability won't apply to itself.
  • If another artifact or creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
  • If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
  • If you somehow control two copies of Ozolith, the Shattered Spire, the number of +1/+1 counters put on an artifact or creature you control is two plus the original number. Three Ozoliths add three, and so on.
  • Prices

    Seller Price
    Cardkingdom 6.99 USD
    Cardmarket 3.72 EUR
    Tcgplayer 5.03 USD
    Manapool 4.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. , : Put a +1/+1counteron target artifact or creature you control. Activate only as a sorcery. Cycling (,Discardthis card: Draw a card.)

    The Ooze #277 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If enough -1/-1 counters are put on a creature you control at the same time to make its toughness 0 or less (or the damage marked on it to be lethal), the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Mutagen tokens you get. For example, if there are three +1/+1 counters on a creature and it gets four -1/-1 counters, you'll get three Mutagen tokens. That's because The Ooze's triggered ability checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • Mutagen tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Mutagen and the ability "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery."
  • Some spells and abilities that create Mutagen tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Mutagen token won't be created.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD / 13.99 USD
    Cardmarket / 8.69 EUR 7.69 EUR
    Tcgplayer / 7.94 USD 5.47 USD
    Manapool / 6.73 USD 5.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with a +1/+1counteron it leaves the battlefield, create a Mutagen token for each +1/+1counteron it. (A Mutagen token is an artifact with ", ,Sacrificethis token: Put a +1/+1counteron target creature. Activate only as a sorcery.") : Exile target card from a graveyard. Create a Mutagen token.

    The Ozolith #237p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
  • As The Ozolith's last ability resolves, you choose whether to move the counters.
  • If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.
  • If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.
  • The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
  • You can't move only some of the counters from The Ozolith onto the target creature.
  • Prices

    Seller Price
    Tcgplayer 66.13 USD / 76.41 USD
    Cardkingdom 84.99 USD / 109.99 USD
    Manapool / 83.33 USD 72.84 USD
    Cardmarket 40.71 EUR / 42.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

    Zabaz, the Glimmerwasp #243 Legendary Artifact Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Zabaz the Glimmerwasp's replacement effect requires it to be on the battlefield to work. Notably, that means it won't increase the counters given by its own modular ability.
  • Prices

    Seller Price
    Tcgplayer / 0.37 USD 0.26 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool / 0.36 USD 0.15 USD
    Cardmarket / 0.7 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. :Destroytarget artifact you control. : Zabaz gains flying until end of turn.