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5 Cards Found

AI 🤖 Find me cards equivalent to: Thorn Elemental

Equivalent cards to Thorn Elemental (green, big creature, can deal combat damage as though unblocked):

  • Predatory Focus (lets all your creatures deal combat damage as though unblocked for a turn)
  • Apex Devastator (big green creature, but no Thorn Elemental ability; closest in size)
  • Soulgorger Orgg (has similar 'damage as if unblocked' ability, but is red-green)
  • Phantom Nishoba (big green creature, but no 'as though unblocked' ability)

Closest in exact effect: Predatory Focus (though it's a sorcery, not a creature). No green creature exactly copies Thorn Elemental's ability word-for-word in mono-green.
Reason: It's a unique effect, few creatures (especially in green) let you assign combat damage this way.

Results:

Apex Devastator #86000 Creature — Chimera Hydra

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 10
Power/Toughness: 10/10
Types:
  • Creature
  • SubTypes:
  • Chimera
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cascade

    Rules

  • Each instance of cascade triggers and resolves separately. The spell you cast due to the first cascade ability will go on the stack on top of the second, third, and fourth cascade abilities. That spell will resolve before you exile cards for the second cascade ability. The spell you cast for the second will resolve before you exile cards for the third, and so on.
  • Each of Apex Devastator's four cascade abilities will look for a nonland card with mana value less than 10 (Apex Devastator's mana value). This doesn't change even if one or more of the spells you cast because of those cascade abilities has cascade itself. Each of those additional cascade abilities, if any, will refer to the mana value of the spell that caused it to trigger. In other words, each cascade ability cares only about the spell that caused it to trigger, the stack can get messy, and we wish you luck.
  • A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
  • Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
  • Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
  • If a spell with cascade is countered, the cascade ability will still resolve normally.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
  • When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
  • You exile the cards face up. All players will be able to see them.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)

    Phantom Nishoba #188 Creature — Cat Beast Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
  • If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
  • If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.23 EUR / 1 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.46 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1counterfrom this creature.

    Predatory Focus #92 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Will even apply to creatures that entered the battlefield after it resolved (which obviously must have Haste in order to attack).
  • If a creature is attacking a planeswalker, assigning its damage as though it weren't blocked means the damage is assigned to the planeswalker, not to the defending player.
  • When Predatory Focus resolves, you choose whether to use its effect or not. If you choose to use it, all your creatures will deal their combat damage to the planeswalker or defending player this turn whether or not they become blocked. You can't have any of them deal combat damage to creatures that block them. If you choose not to use its effect, nothing happens.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 2.26 USD
    Cardmarket 0.13 EUR / 0.88 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.44 USD
    Manapool 0.3 USD / 1.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have creatures you control assign their combat damage this turn as though they weren't blocked.

    Soulgorger Orgg #99 Creature — Nightmare Orgg

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Orgg
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 6.87 USD
    Cardmarket 0.47 EUR / 4.87 EUR
    Cardkingdom 0.59 USD / 6.99 USD
    Cardsphere 0.46 USD
    Manapool 0.38 USD / 3.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, you lose all but 1 life. When this creature leaves the battlefield, you gain life equal to the life you lost when it entered.

    Thorn Elemental #123 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If blocked by a creature with banding, the defending player decides whether or not the damage is assigned “as though it weren’t blocked”.
  • When assigning combat damage, you choose whether you want to assign all damage to blocking creatures, or if you want to assign all of it to the player or planeswalker this creature is attacking. You can’t split the damage assignment between them.
  • You can decide to assign damage to the defending player or planeswalker even if the blocking creature has protection from green or damage preventing effects on it.
  • Prices

    Seller Price
    Tcgplayer 0.81 USD / 14.49 USD
    Cardmarket 1.3 EUR / 17.04 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.69 USD
    Manapool 0.15 USD / 12.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature assign its combat damage as though it weren't blocked.

    Apex Devastator Creature — Chimera Hydra Normal

    Phantom Nishoba Creature — Cat Beast Spirit Normal - ~$0.45

    Predatory Focus Sorcery Normal - ~$0.9

    Soulgorger Orgg Creature — Nightmare Orgg Normal - ~$2.68

    Thorn Elemental Creature — Elemental Normal - ~$5.89

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