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AI 🤖 Find me cards equivalent to: Thousand Winds

Equivalent blue cards to Thousand Winds (creature with Morph that bounces or removes creatures) include:

  • Aetherling (not Morph, but can exile and return itself for evasion/protection)
  • Vesuvan Shapeshifter (has Morph and can copy creatures)
  • Ixidron (turns all other creatures face down, similar board reset effect)

None do exactly the same thing, but these offer blue, Morph, and board manipulating abilities.

Results:

Aetherling #11 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aetherling's first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won't return, even if it was exiled by another spell or ability.
  • Aetherling's last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn't assign combat damage at all.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1 USD
    Cardmarket 0.25 EUR / 0.94 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. : This creature can't be blocked this turn. : This creature gets +1/-1 until end of turn. : This creature gets -1/+1 until end of turn.

    Ixidron #65 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Ixidron and another creature are entering at the same time, the other creature enters face up.
  • The controller of a face-down creature can look at it at any time, even if it doesn't have morph. Other players can't, but the rules for face-down permanents state that "you must ensure at all times that your face-down spells and permanents can be easily differentiated from each other." As a result, all players must be able to figure out what each of the creatures Ixidron turned face down is.
  • Turning a face-down creature face-down typically has no effect; the creature's status is unchanged.
  • You turn the creatures face-down *as* Ixidron enters. There is never a moment when Ixidron is on the battlefield and the creatures are face-up. If a creature on the battlefield has a "whenever another creature enters" ability, it won't trigger because that creature will be face down before Ixidron enters.
  • Creatures turned face down by Ixidron are 2/2 creatures with no text, no name, no subtypes, no expansion symbol, and no mana cost. These values are copiable if an object becomes a copy of one of those creatures, and their normal values are not copiable.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 14.26 USD
    Cardmarket 0.43 EUR / 6.14 EUR
    Cardkingdom 0.49 USD / 6.99 USD
    Cardsphere 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.

    Thousand Winds #58s Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Flying Morph

    Rules

  • A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
  • Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
  • At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
  • Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
  • It doesn't matter if Thousand Winds is tapped or untapped (or even on the battlefield) when its last ability resolves. Tapped creatures except Thousand Winds will be returned to their owners' hands.
  • Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
  • The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
  • When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD
    Cardmarket 0.5 EUR / 0.88 EUR
    Cardkingdom 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, return all other tapped creatures to their owners' hands.

    Vesuvan Shapeshifter #97 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger if Vesuvan Shapeshifter is entering the battlefield. Any "As [this creature] enters the battlefield" or "[This creature] enters the battlefield with" abilities of the copied creature will also work. If a Vesuvan Shapeshifter becomes a copy of a creature after it's already on the battlefield, these abilities won't apply as Vesuvan Shapeshifter becomes a copy since it's not entering the battlefield; instead, any "As [this creature] is turned face up" or "When [this creature] is turned face up" abilities will apply.
  • If a copied creature has {X} in its mana cost, X is 0.
  • If a copied creature is a token that isn't a copy of something else, Vesuvan Shapeshifter copies the original characteristics of that token as stated by the effect that created it. Vesuvan Shapeshifter isn't a token in this case.
  • If a copied creature is copying something else, Vesuvan Shapeshifter uses the copiable values of that creature. In most cases, Vesuvan Shapeshifter will copy whatever that creature is copying.
  • If something copies Vesuvan Shapeshifter, the new copy will also have the triggered ability to turn it face down. However, once face-down, it won't have Vesuvan Shapeshifter's morph ability, so it can't be turned face up unless whatever it's copying also has a morph ability.
  • Vesuvan Shapeshifter copies exactly what is printed on the creature it's copying and nothing else (unless it's copying a creature that's copying something else or that's a token; see below). It doesn't copy whether a creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. Most notably, if it copies a creature that's not normally a creature, it won't be a creature.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.69 USD
    Cardmarket 0.17 EUR / 0.48 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph

    Aetherling Creature — Shapeshifter Normal - ~$0.57

    Ixidron Creature — Illusion Normal - ~$4.2

    Thousand Winds Creature — Elemental Normal - ~$0.64

    Vesuvan Shapeshifter Creature — Shapeshifter Normal - ~$0.51

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