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"Find me cards equivalent to: Thran Portal"

Equivalent cards to Thran Portal (colorless, Gate land, enters tapped, basic land type choice, with downside):
1. Gateway Plaza — enters tapped, is a Gate, fixes any color, but requires mana when enters.
2. Plaza of Harmony — taps for colorless or with Gates, any color, requires Gates for colored mana.
3. Maze's End — enters tapped, is a Gate, but does not filter for any color immediately.

None do exactly what Thran Portal does (choosing basic land type, additional life payment), but these are the closest colorless Gates with color-fixing downsides.

Found Cards

4 Results

Gateway Plaza

Maze's End

Plaza of Harmony

Thran Portal

Gateway Plaza #247 Land — Gate

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
  • Gate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.21 USD 0.15 USD
    Cardkingdom / 3.49 USD 0.35 USD
    Cardmarket 0.08 EUR / 1.02 EUR
    Tcgplayer 0.19 USD / 1.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. When this land enters,sacrificeit unless you pay . : Add one mana of any color.

    Maze's End #1834 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.
  • Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.
  • Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.
  • When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.
  • Prices

    Seller Price
    Cardmarket 5.37 EUR
    Manapool 4.84 USD
    Cardkingdom 7.99 USD
    Tcgplayer 6.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , , Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, thenshuffle If you control ten or more Gates with different names, you win the game.

    Plaza of Harmony #254p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any additions to a Gate’s land types or abilities gained by a Gate can affect the types of mana a Gate can produce.
  • Plaza of Harmony checks the effects of all mana-producing abilities of Gates you control, but it doesn’t check their costs or legality. For example, it doesn’t check whether a Gate is untapped.
  • The types of mana are white, blue, black, red, green, and colorless.
  • Prices

    Seller Price
    Cardmarket 1.21 EUR / 1.21 EUR
    Cardkingdom 2.99 USD / 3.49 USD
    Manapool 0.76 USD / 6.51 USD
    Tcgplayer 0.9 USD / 6.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this land enters, if you control two or more Gates, you gain 3 life. : Add . : Add one mana of any type that a Gate you control could produce.

    Thran Portal #259s Land — Gate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Gate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Thran Portal somehow gains another mana ability, that ability also costs an additional 1 life to activate.
  • If a Thran Portal somehow enters the battlefield without a basic land type having been chosen for it, it does not have any mana abilities. The same is true for a land that is already on the battlefield that becomes a copy of it.
  • If a land enters the battlefield as a copy of Thran Portal (as opposed to a land that is already on the battlefield becoming a copy of it), its controller gets to choose a basic land type for it and it has that type.
  • If you control more than one Thran Portal, the last ability of each of them applies only to itself. That is, controlling a second Thran Portal does not make mana abilities of all cards named Thran Portal cost an additional 2 life.
  • Thran Portal will have the appropriate intrinsic mana ability for the basic land type chosen as it enters the battlefield. It is still a Gate and still has its other abilities, including the last ability, which makes the mana ability associated with its basic land type cost 1 life to activate.
  • You still have to pay that mana ability's other costs. Usually, this is just tapping the land.
  • Prices

    Seller Price
    Tcgplayer 2.57 USD
    Cardkingdom 2.49 USD
    Manapool 2.57 USD
    Cardmarket 1.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.