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"Find me cards equivalent to: Tide Shaper"

Equivalent cards to Tide Shaper (Mono-Blue, Creature — Merfolk Wizard, land-changing or Islandwalk utility):
1. Spreading Seas (Enchant land—turns land into Island, mono-blue, not a creature or Merfolk)
2. Aquitect's Will (Mono-blue, sorcery, turns land into Island, buffs Merfolk)
3. Tidal Warrior (Mono-blue, Merfolk, can turn lands into Islands)
4. Streambed Aquitects (Mono-blue, Merfolk Wizard, can make land an Island)


Reason: All are blue cards, affect lands by making them Islands, and/or are Merfolk Wizards. Tide Shaper included for reference.

Found Cards

5 Results

Aquitect's Will

Spreading Seas

Streambed Aquitects

Tidal Warrior

Tide Shaper

Aquitect's Will #52 Kindred Sorcery — Merfolk

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Kindred
  • Sorcery
  • SubTypes:
  • Merfolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Cardkingdom / 9.99 USD 0.69 USD
    Tcgplayer / 7.51 USD 0.29 USD
    Manapool 0.23 USD / 6.66 USD
    Cardmarket / 3.93 EUR 0.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a floodcounteron target land. That land is an Island in addition to its other types for as long as it has a floodcounteron it. If you control a Merfolk, draw a card.

    Spreading Seas #26 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted land loses its existing land types and any abilities printed on it. It now has the land type Island and has the ability to tap to produce {U}. Spreading Seas doesn't change the enchanted land's name or whether it's legendary, basic, or snow.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.25 USD 0.23 USD
    Cardmarket 0.1 EUR / 0.32 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

    Streambed Aquitects #91 Creature — Merfolk Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 2.99 USD 0.35 USD
    Cardmarket / 0.74 EUR 0.07 EUR
    Manapool 0.15 USD / 0.54 USD
    Tcgplayer 0.18 USD / 0.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) : Target land becomes an Island until end of turn.

    Tidal Warrior #47 Creature — Merfolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target land becomes an Island until end of turn.

    Tide Shaper #394 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • A land that becomes an Island gains "{T}: Add {U}" and loses all other abilities. It loses any other land types, but it doesn't lose any types or supertypes, such as creature, legendary, or snow.
  • If Tide Shaper leaves the battlefield before its triggered ability resolves, the target land will not become an Island.
  • Tide Shaper will get +1/+1 as long as an opponent controls any land with the Island land type, not just ones named Island.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD 0.69 USD 0.39 USD
    Cardmarket 0.24 EUR / 0.44 EUR
    Tcgplayer 0.26 USD 1.34 USD 0.38 USD
    Manapool 0.15 USD 0.26 USD 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.