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AI 🤖 Find me cards equivalent to: Tide Shaper

Equivalent cards to Tide Shaper (Mono-blue, islandwalk/disruption effects) include:

  • Sea's Claim — Enchants a land to become an Island.
  • Spreading Seas — Turns a land into an Island and draws a card.
  • Aquitect's Will — Turns a land into an Island and draws a card.
  • Tidebinder Mage — Disrupts red/green creatures but is blue and interacts similarly in tribal Merfolk contexts.


Reason:
These cards alter lands to become Islands or disrupt opponents, similar to Tide Shaper, and are in blue.

Results:

Aquitect's Will #52 Kindred Sorcery — Merfolk

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Kindred
  • Sorcery
  • SubTypes:
  • Merfolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 7.78 USD
    Cardmarket 0.33 EUR / 4.34 EUR
    Cardsphere 0.35 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a floodcounteron target land. That land is an Island in addition to its other types for as long as it has a floodcounteron it. If you control a Merfolk, draw a card.

    Sea's Claim #113 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.79 USD
    Cardmarket 0.16 EUR / 0.83 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

    Spreading Seas #26 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted land loses its existing land types and any abilities printed on it. It now has the land type Island and has the ability to tap to produce {U}. Spreading Seas doesn't change the enchanted land's name or whether it's legendary, basic, or snow.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.15 USD
    Cardmarket 0.18 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.09 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

    Tide Shaper #394 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • A land that becomes an Island gains "{T}: Add {U}" and loses all other abilities. It loses any other land types, but it doesn't lose any types or supertypes, such as creature, legendary, or snow.
  • If Tide Shaper leaves the battlefield before its triggered ability resolves, the target land will not become an Island.
  • Tide Shaper will get +1/+1 as long as an opponent controls any land with the Island land type, not just ones named Island.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD 0.45 USD 1.4 USD
    Cardmarket 0.29 EUR / 0.59 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.16 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.

    Tidebinder Mage #73 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another player gains control of Tidebinder Mage, the creature will no longer be affected by the ability preventing it from untapping, even if you later regain control of Tidebinder Mage.
  • If you gain control of the creature that’s being prevented from untapping, that creature won’t untap during your untap step for as long as you control Tidebinder Mage.
  • If you lose control of Tidebinder Mage between when it entered the battlefield and when the ability resolves, the target creature will become tapped. However, it won’t be affected by the other effect and will untap as normal during its controller’s untap step.
  • The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 2.01 USD
    Cardmarket 0.34 EUR / 1.24 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Cardsphere 0.42 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.

    Aquitect's Will Kindred Sorcery — Merfolk Normal - ~$3.72

    Sea's Claim Enchantment — Aura Normal - ~$2.18

    Spreading Seas Enchantment — Aura Normal - ~$1.83

    Tide Shaper Creature — Merfolk Wizard Normal - ~$1.87

    Tidebinder Mage Creature — Merfolk Wizard Normal - ~$2.24

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