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4 Cards Found

AI 🤖 Find me cards equivalent to: Tide of War

Equivalent cards to Tide of War (Red):
1. Grip of Chaos – Randomizes spell and ability targets, like Tide of War randomizes combat damage.
2. Confusion in the Ranks – Causes control swapping when permanents enter the battlefield, creating chaotic board states.
3. Heat Stroke – Destroys attacking creatures, similarly affecting combat decisions.

These red cards create unpredictable or chaotic battle conditions, much like Tide of War.

Results:

Confusion in the Ranks #87 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The exchange isn't optional. If there is a legal choice, you must make one.
  • Confusion in the Ranks triggers on itself entering. If an opponent controls an enchantment, exchange Confusion in the Ranks for that enchantment.
  • Even though Confusion in the Ranks triggers only when an artifact, creature, or enchantment enters, the ability can target a land if the permanent entering is an artifact land.
  • The permanents are exchanged only if they're both on the battlefield when the ability resolves.
  • The permanents have to share a permanent type both when the target is chosen and when the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 10.95 USD / 37.52 USD
    Cardmarket 2.66 EUR / 21.53 EUR
    Cardkingdom 17.99 USD
    Cardsphere 10.22 USD
    Manapool 11.34 USD / 54.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

    Grip of Chaos #98 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are multiple legal targets, it may still choose the original one.
  • If there are no other legal targets, it keeps its target.
  • The ability triggers when a spell or ability is put on the stack, and this target-changing ability itself goes on the stack. This means that the spell or ability keeps its original target until this ability resolves. You determine the new target when this ability resolves, at which time the set of legal targets may have changed.
  • Prices

    Seller Price
    Tcgplayer 5.4 USD / 12.7 USD
    Cardmarket 1.02 EUR / 7.28 EUR
    Cardkingdom 5.99 USD / 13.99 USD
    Cardsphere 5.55 USD
    Manapool 3.99 USD / 8.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)

    Heat Stroke #107 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This doesn’t trigger until the end of combat.
  • Prices

    Seller Price
    Tcgplayer 3.4 USD
    Cardmarket 2.03 EUR
    Cardkingdom 3.99 USD
    Cardsphere 3.86 USD
    Manapool 1.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At end of combat,destroyeach creature that blocked or was blocked this turn.

    Tide of War #194 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even if the blockers are sacrificed, any attackers that were blocked are still considered blocked.
  • Tide of War’s ability triggers only once each combat and only if at least one blocker is declared. The effect does nothing to unblocked attacking creatures.
  • Tide of War’s controller always flips the coin. This means that you want to win the flip when you’re attacking but lose the flip when you’re defending.
  • Prices

    Seller Price
    Tcgplayer 1.36 USD / 7.98 USD
    Cardmarket 0.66 EUR / 2.7 EUR
    Cardkingdom 2.99 USD / 12.99 USD
    Cardsphere 1.39 USD
    Manapool 1.04 USD / 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

    Confusion in the Ranks Enchantment Normal - ~$20.86

    Grip of Chaos Enchantment Normal - ~$7.19

    Heat Stroke Enchantment Normal - ~$3.05

    Tide of War Enchantment Normal - ~$4.01

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