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7 Cards Found

AI 🤖 Find me cards equivalent to: Timberland Guide

Equivalent cards to Timberland Guide (Green, creature that puts a +1/+1 counter) include:

  • Ivorytusk Fortress (puts counters, but more complex)
  • Pollenbright Druid (puts a +1/+1 counter or proliferates)
  • Fairgrounds Trumpeter (cares about counters each turn)
  • Winding Constrictor (puts more counters if you put one)
  • Snapping Sailback (gets a counter each time it’s dealt damage)
  • Ironshell Beetle (another direct +1/+1 counter, very close)


Reason: All are green creatures that interact with +1/+1 counters, similar to Timberland Guide. Ironshell Beetle is almost identical.

Results:

Fairgrounds Trumpeter #335 Creature — Elephant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elephant
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Fairgrounds Trumpeter's ability triggers if, at any point during this turn, a +1/+1 counter was placed on a permanent that you controlled as the counter was placed. It doesn't matter whether you still control the permanent or whether it still has a counter.
  • If a +1/+1 counter hasn't been placed yet at the moment an end step begins, Fairgrounds Trumpeter's ability doesn't trigger at all. If another ability triggers during the end step and puts a +1/+1 counter on a permanent you control, you won't put an additional +1/+1 counter on Fairgrounds Trumpeter.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.1 USD
    Cardmarket 0.12 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if a +1/+1counterwas put on a permanent under your control this turn, put a +1/+1counteron this creature.

    Ironshell Beetle #679 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may choose Ironshell Beetle as the target of its own ability.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardmarket 0.07 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a +1/+1counteron target creature.

    Ivorytusk Fortress #179s Creature — Elephant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/7
    Types:
  • Creature
  • SubTypes:
  • Elephant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Controlling more than one Ivorytusk Fortress doesn’t allow you to untap any creature more than once during a single untap step.
  • Each creature you control with a +1/+1 counter on it untaps at the same time as the active player’s permanents. You can’t choose to not untap them at that time.
  • Effects that state a creature you control doesn’t untap during your untap step won’t apply during another player’s untap step.
  • Prices

    Seller Price
    Tcgplayer 0.9 USD
    Cardmarket 0.42 EUR / 0.63 EUR
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Untap each creature you control with a +1/+1counteron it during each other player's untap step.

    Pollenbright Druid #776 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • You may choose Pollenbright Druid as the target of its own ability.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 0.52 USD
    Cardmarket 0.72 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, choose one — • Put a +1/+1counteron target creature. • Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Snapping Sailback #208 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash

    Rules

  • If lethal damage is dealt to a creature with an enrage ability, that ability triggers. The creature with that enrage ability leaves the battlefield before that ability resolves, so it won’t be affected by the resolving ability.
  • If multiple sources deal damage to a creature with an enrage ability at the same time, most likely because multiple creatures blocked that creature, the enrage ability triggers only once.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 1.27 USD
    Cardmarket 0.11 EUR / 0.66 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enrage — Whenever this creature is dealt damage, put a +1/+1counteron it. (It must survive the damage to get thecounter)

    Timberland Guide #197 Creature — Human Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You may choose Timberland Guide as the target of its own ability.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardmarket 0.05 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a +1/+1counteron target creature.

    Winding Constrictor #223 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact or creature you control would enter the battlefield with a number of any kind of counters on it, it enters with that many plus one instead.
  • If an effect includes multiple instructions to put one or more counters on an artifact or creature, such as Lifecrafter's Gift does, Winding Constrictor's effect applies to each of those instructions.
  • If you control two Winding Constrictors, the number of counters placed on the artifact or creature is the original number plus two. Three Winding Constrictors adds three to the original number, and so on.
  • If you would get counters of multiple kinds at the same time, Winding Constrictor increases the number of each of those kinds of counters by one. The same is true if counters of multiple kinds would be placed on an artifact or creature you control.
  • Winding Constrictor's effect can't apply to itself as it's entering the battlefield or to any other permanent entering the battlefield at the same time as it.
  • If a nonartifact, noncreature permanent (such as a planeswalker) would enter the battlefield with counters on it and become an artifact or a creature on the battlefield due to another card's effect (such as that of Mycosynth Lattice), Winding Constrictor's effect will give that permanent another of those counters.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 2.8 USD
    Cardmarket 0.2 EUR / 0.77 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

    Fairgrounds Trumpeter Creature — Elephant Normal - ~$0.2

    Ironshell Beetle Creature — Insect Normal - ~$0.17

    Ivorytusk Fortress Creature — Elephant Normal - ~$0.64

    Pollenbright Druid Creature — Elf Druid Normal - ~$0.58

    Snapping Sailback Creature — Dinosaur Normal - ~$0.52

    Timberland Guide Creature — Human Scout Normal - ~$0.23

    Winding Constrictor Creature — Snake Normal - ~$1

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