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"Find me cards equivalent to: Timbermare"

Equivalent cards to Timbermare with similar color (Green) and effect (ETB taps other creatures, haste, or echo) are:

  • Craterhoof Behemoth (G, haste, powerful ETB)
  • Great Oak Guardian (G, ETB untaps creatures, also unusual tap/untap interaction)
  • Briarhorn (G, flash, ETB pump, echo)
  • Cloudthresher (G, flash, ETB effect, also has evoke)
  • Vengevine (G, haste, ETB recursion focused)


Reason: No green creature matches Timbermare exactly, but these share color, creature type (Elemental), haste/echo, or ETB impact. Timbermare remains unique for tapping all others on ETB.

Found Cards

6 Results

Briarhorn

Cloudthresher

Craterhoof Behemoth

Great Oak Guardian

Timbermare

Vengevine

Briarhorn #14 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Flash

    Rules

  • If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.
  • Prices

    Seller Price
    Cardmarket 0.09 EUR
    Manapool 0.26 USD
    Tcgplayer 0.28 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, target creature gets +3/+3 until end of turn. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Cloudthresher #179 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Flash Reach

    Rules

  • If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.
  • Prices

    Seller Price
    Manapool 0.18 USD
    Cardmarket 0.23 EUR / 0.15 EUR
    Cardkingdom 0.59 USD
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Reach When this creature enters, it deals 2 damage to each creature with flying and each player. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Craterhoof Behemoth #375 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample and get +X/+X.
  • The value of X is calculated only once, as Craterhoof Behemoth’s last ability resolves.
  • Prices

    Seller Price
    Tcgplayer 15.26 USD / 14.98 USD
    Cardkingdom 24.99 USD / 22.99 USD
    Manapool 17.41 USD / 24.78 USD
    Cardmarket / 15.26 EUR 13.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

    Great Oak Guardian #186 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Reach

    Rules

  • Any creatures controlled by the player that are already untapped will just get +2/+2 until end of turn.
  • Great Oak Guardian's last ability targets only the player, not any creatures. Creatures with shroud that player controls will be affected, for example.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.22 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Reach When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.

    Timbermare #140 Creature — Elemental Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Echo Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 1.54 EUR 0.28 EUR
    Manapool / 3.63 USD 0.29 USD
    Cardkingdom / 2.99 USD 0.79 USD
    Tcgplayer 0.35 USD / 5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters, tap all other creatures.

    Vengevine #189 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Vengevine's ability triggers only for the second creature spell you cast in a turn. It won't trigger for the third, fourth, or so on. It also doesn't matter how many noncreature spells you cast in a turn; the ability counts only the creature spells.
  • Vengevine's triggered ability checks the spells you cast over the course of the entire turn, not just the ones you cast while Vengevine is in your graveyard. For example, if you cast a creature spell, then Vengevine is put into your graveyard, then you cast another creature spell, Vengevine's ability triggers.
  • Vengevine's triggered ability works only if Vengevine is already in your graveyard as you finish casting your second creature spell in a turn and if it remains there until the triggered ability resolves.
  • Prices

    Seller Price
    Cardkingdom / 11.99 USD 8.49 USD
    Tcgplayer 5.67 USD
    Manapool / 10.27 USD 5.64 USD
    Cardmarket 7.16 EUR / 5.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.