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AI 🤖 Find me cards equivalent to: Time Vault

Cards equivalent to Time Vault in color (artifacts, colorless) and effect (extra turns/untapping shenanigans):

  • Magistrate's Scepter — charges up, then gives extra turns.
  • Temporal Aperture — somewhat related, plays things for free, not extra turns but colorless and cheating spell timing.
  • Sundial of the Infinite — interacts with turn structure, allows ending the turn.
  • Battery Charger — put charge counters, not quite extra turns, but synergistic for charge counter decks.

No other artifact gives exactly the skip turns to get extra turns effect. Magistrate's Scepter is the nearest.

Results:

Magistrate's Scepter #238 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple extra turns would be taken after this one, perhaps because more than one player has activated the last ability of their Magistrate’s Scepter, the most recently created one is taken first.
  • Prices

    Seller Price
    Tcgplayer 0.74 USD / 1.88 USD
    Cardmarket 0.52 EUR / 1.53 EUR
    Cardsphere 0.8 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put a chargecounteron this artifact. , Remove three charge counters from this artifact: Take an extra turn after this one.

    Sundial of the Infinite #218 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
  • If Sundial of the Infinite’s ability is activated before the end step, any “at the beginning of the end step”-triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).
  • If any triggered abilities do trigger during this process, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
  • The earliest that you can activate Sundial of the Infinite’s ability is during your upkeep step, after abilities that trigger “at the beginning of your upkeep” have been put onto the stack but before they resolve.
  • Though spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being “countered.”
  • Prices

    Seller Price
    Tcgplayer 11.91 USD / 16.95 USD
    Cardmarket 9.18 EUR / 13.31 EUR
    Cardkingdom 15.99 USD
    Cardsphere 12.53 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : End the turn. Activate only during your turn. (Exile all spells and abilities from the stack.Discarddown to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

    Temporal Aperture #310 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your library is shuffled or that card otherwise leaves the top of your library, the effect ends.
  • The card is removed from the top of the library when you play it, just like a card is removed from your hand when you play it.
  • While you do not have to pay the mana cost, you do have to pay any other costs described in the text that are paid when playing the card. If the cost in the card text is optional, such as with Buyback, you can optionally pay that cost.
  • Prices

    Seller Price
    Tcgplayer 5.01 USD
    Cardmarket 3.87 EUR
    Cardkingdom 2.79 USD
    Cardsphere 4.65 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , :Shuffleyour library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

    Time Vault #287 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • The choice of whether or not to skip a turn is made as that turn would begin, and only if Time Vault is tapped at that time. If you choose to skip your turn, Time Vault untaps before anything else happens in the next turn.
  • This wording means that you no longer end up skipping multiple turns if you find a way to activate the ability multiple times.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. This artifact doesn't untap during your untap step. If you would begin your turn while this artifact is tapped, you may skip that turn instead. If you do, untap this artifact. : Take an extra turn after this one.

    Magistrate's Scepter Artifact Normal - ~$1.09

    Sundial of the Infinite Artifact Normal - ~$13.31

    Temporal Aperture Artifact Normal - ~$4.08

    Time Vault Artifact Normal

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