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"Find me cards equivalent to: Time Vault"

Equivalent cards to Time Vault (Colorless Artifacts with extra turn effects) are very rare. Here are options:

  • Time Vault (original)
  • Magistrate's Scepter — {T}: Put a charge counter on it. {4}, {T}, Remove three charge counters: Take an extra turn.


Reason: Both are colorless artifacts that allow you to take extra turns, though Magistrate's Scepter is slower and uses counters. No other colorless artifact replicates Time Vault's unique untap-and-extra-turn combination.

Found Cards

2 Results

Magistrate's Scepter

Time Vault

Magistrate's Scepter #238 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple extra turns would be taken after this one, perhaps because more than one player has activated the last ability of their Magistrate’s Scepter, the most recently created one is taken first.
  • Prices

    Seller Price
    Tcgplayer 3.94 USD / 8.22 USD
    Cardmarket / 7.4 EUR 3.27 EUR
    Cardkingdom 3.49 USD / 8.99 USD
    Manapool / 7.38 USD 3.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put a chargecounteron this artifact. , Remove three charge counters from this artifact: Take an extra turn after this one.

    Time Vault #287 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • The choice of whether or not to skip a turn is made as that turn would begin, and only if Time Vault is tapped at that time. If you choose to skip your turn, Time Vault untaps before anything else happens in the next turn.
  • This wording means that you no longer end up skipping multiple turns if you find a way to activate the ability multiple times.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. This artifact doesn't untap during your untap step. If you would begin your turn while this artifact is tapped, you may skip that turn instead. If you do, untap this artifact. : Take an extra turn after this one.