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"Find me cards equivalent to: Tomik, Distinguished Advokist"

Cards equivalent to Tomik, Distinguished Advokist in white, with similar abilities (protecting lands or graveyard hate), are:
1. Tocatli Honor Guard — Shuts down certain enter-the-battlefield abilities, offering a form of protection.
2. Leonin Arbiter — Prevents opponents from searching their libraries unless they pay, restricting common land fetch strategies.
3. Hallowed Moonlight — Stops creatures from entering from anywhere other than the hand or stack, giving some graveyard hate.
4. Rest in Peace — Exiles cards that would go to the graveyard, strong graveyard hate.

None protect lands exactly like Tomik, but these cards provide similar disruption in white.

Found Cards

5 Results

Hallowed Moonlight

Leonin Arbiter

Rest in Peace

Tocatli Honor Guard

Tomik, Distinguished Advokist

Hallowed Moonlight #16 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After Hallowed Moonlight resolves, if a creature token would be put onto the battlefield, it’s put into exile instead and then ceases to exist. Creature tokens are never cast, even if the spell that created them was.
  • Hallowed Moonlight won’t affect any creature that was cast, no matter which zone it was cast from and whether or not its mana cost was paid.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 1.99 USD
    Manapool / 0.98 USD 0.15 USD
    Tcgplayer 0.31 USD / 1.96 USD
    Cardmarket / 2.7 EUR 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, if a creature would enter and it wasn't cast, exile it instead. Draw a card.

    Leonin Arbiter #14 aka. Cat Jesus Creature — Cat Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player who has paid {2} may search any library when instructed to do so that turn, not just their own library.
  • Effects that instruct you to reveal or look at cards from the top of you library will still work. Only effects that use the word "search" are affected.
  • If a player pays {2}, that enables only them to ignore Leonin Arbiter's effect that turn. Each other player is still affected by it.
  • If an effect says "Search your library . . . then shuffle your library," you shuffle you libraries even though you can't search.
  • If an effect says "You may search your library . . . If you do, shuffle your library" or "You may search your library . . . then shuffle your library," you can't choose to search, so you won't shuffle.
  • If there are multiple Leonin Arbiters on the battlefield, a player must pay {2} for each one before being able to search libraries that turn.
  • Once a player has paid {2}, they may search libraries that turn as many times as they are instructed to do so.
  • Paying {2} doesn't let a player pick up a library and search it — it just allows them to ignore Leonin Arbiter's effect that turn. That player can search a library only if another spell or ability instructs them to do so.
  • Paying {2} to ignore Leonin Arbiter's effect is a special action. Any player may take this special action any time they have priority. It doesn't use the stack and can't be responded to.
  • Since players who haven't paid {2} can't search, they won't be able to find any cards in a library. The effect applies to all players and all libraries. If a spell or ability's effect has other parts that don't depend on searching for or finding cards, they will still work normally.
  • Prices

    Seller Price
    Tcgplayer 0.94 USD / 2.75 USD
    Cardmarket 0.45 EUR / 4.84 EUR
    Manapool / 1.51 USD 0.22 USD
    Cardkingdom 0.69 USD / 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't search libraries. Any player may pay for that player to ignore this effect until end of turn.

    Rest in Peace #6 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and then the spell will be put into its owner's graveyard.
  • If a card is discarded while Rest in Peace is on the battlefield, abilities that function when a card is discarded (such as madness) still work, even though that card never reaches a graveyard. In addition, spells or abilities that check the characteristics of a discarded card (such as Chandra Ablaze's first ability) can find that card in exile.
  • While Rest in Peace is on the battlefield, abilities that trigger whenever a creature dies won't trigger because cards and tokens are never put into a player's graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

    Tocatli Honor Guard #42p Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Tocatli Honor Guard and another creature enter the battlefield at the same time, neither creature entering the battlefield will cause triggered abilities to trigger.
  • Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control March of the Machines, which says, in part, “Each noncreature artifact is an artifact creature,” each artifact will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger.
  • Replacement effects, such as a permanent entering the battlefield tapped or with counters on it, are unaffected. Abilities that apply “as [this creature] enters the battlefield” are replacement effects.
  • The trigger event doesn’t have to specify “creatures” entering the battlefield. For example, Contraband Kingpin has an ability that says “Whenever an artifact enters the battlefield under your control, scry 1.” If an artifact creature enters the battlefield under your control, that ability won’t trigger. If a noncreature artifact enters the battlefield under your control, the ability will trigger.
  • Tocatli Honor Guard’s ability stops a creature’s own enters-the-battlefield triggered abilities as well as other triggered abilities that would trigger when a creature enters the battlefield. This includes abilities that would trigger when Tocatli Honor Guard itself enters the battlefield.
  • Triggered abilities use the word “when,” “whenever,” or “at.” They’re usually written as “[Trigger condition], [effect].”
  • Prices

    Seller Price
    Cardmarket / 1.92 EUR 0.64 EUR
    Tcgplayer 1.39 USD / 4.5 USD
    Manapool / 5.25 USD 1.86 USD
    Cardkingdom / 10.99 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures entering don't cause abilities to trigger.

    Tomik, Distinguished Advokist #31 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Players can’t normally play a land card from a graveyard. If a player finds a way to do so, Tomik’s last ability takes precedence over that permission.
  • Tomik’s middle ability is similar to hexproof, but effects that interact with hexproof don’t count these lands or land cards as having hexproof.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.59 USD
    Cardmarket 0.26 EUR / 0.43 EUR
    Manapool / 0.16 USD 0.15 USD
    Tcgplayer / 0.33 USD 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.