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4 Cards Found

AI 🤖 Find me cards equivalent to: Torch the Tower

Equivalent cards to Torch the Tower (red instant, deals 2 damage to a creature/planeswalker, exile if it would die):
1. Play with Fire — Same cost/speed, deals 2 damage and lets you scry 1, but can hit any target, doesn't exile.
2. Strangle — Same mana cost, deals 3 damage, only to creatures, but no exile or instant speed.
3. Rending Flame — 3 mana, deals 5 to creature/planeswalker, exiles if it would die, not as cheap.


Reason:
All are red damage spells for efficient creature/planeswalker removal; exile on Torch the Tower is less common.

Results:

Play with Fire #154 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.03 USD / 5.65 USD
    Cardmarket 1.15 EUR / 4.65 EUR
    Cardkingdom 0.79 USD / 3.99 USD
    Cardsphere 1.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Rending Flame #442 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.47 USD
    Cardmarket 0.09 EUR / 0.5 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.

    Strangle #10 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.08 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strangle deals 3 damage to target creature or planeswalker.

    Torch the Tower #378 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bargain Scry

    Rules

  • Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."
  • Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."
  • If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.
  • Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
  • Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty.
  • You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.
  • Prices

    Seller Price
    Tcgplayer 4.31 USD / 7.65 USD
    Cardmarket 0.82 EUR / 0.81 EUR
    Cardkingdom 4.49 USD / 6.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bargain (You maysacrificean artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.

    Play with Fire Instant Normal - ~$2.63

    Rending Flame Instant Normal - ~$0.3

    Strangle Sorcery Normal - ~$0.24

    Torch the Tower Instant Normal - ~$4.18

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