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AI 🤖 Find me cards equivalent to: Trained Arynx

Equivalent cards to Trained Arynx (green, creature, vigilance, low mana cost, generally common/uncommon) include:

  • Steadfast Unicorn (white, very similar abilities but not the same color),
  • Charging Badger (green, 1 mana, trample, but lacks vigilance),
  • Jade Guardian (green, hexproof, more mana, but the closest in stats/role),
  • Wolfwillow Haven (green, not a creature, but ramps towards similar creatures).

However, strictly in green with vigilance and low cost, few are direct matches. Try Wolfkin Bond (buffs a creature & gives vigilance).

Reason: Vigilance on cheap green creatures is rare, so there are few direct equivalents.

Results:

Charging Badger #118 Creature — Badger

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Badger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD
    Cardmarket 0.02 EUR / 1.52 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample

    Jade Guardian #194 Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Hexproof

    Rules

  • Jade Guardian can be the target of its own ability.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.38 USD
    Cardmarket 0.14 EUR / 0.35 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) When this creature enters, put a +1/+1counteron target Merfolk you control.

    Steadfast Unicorn #104 Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)

    Trained Arynx #36 Creature — Cat Beast Mount

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Mount
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Saddle Scry

    Rules

  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
  • Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.02 USD
    Cardmarket 0.04 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

    Wolfkin Bond #227 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • If the target creature is an illegal target by the time Wolfkin Bond tries to resolve, the spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
  • You need a creature for Wolfkin Bond to target as you cast it. It can't enter the battlefield attached to the Wolf token it will create.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.

    Wolfwillow Haven #357 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.43 USD / 0.98 USD
    Cardmarket 0.4 EUR / 1.08 EUR
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.38 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . ,Sacrificethis Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.

    Charging Badger Creature — Badger Normal - ~$2.14

    Jade Guardian Creature — Merfolk Shaman Normal - ~$1.86

    Steadfast Unicorn Creature — Unicorn Normal

    Trained Arynx Creature — Cat Beast Mount Normal - ~$1.77

    Wolfkin Bond Enchantment — Aura Normal

    Wolfwillow Haven Enchantment — Aura Normal - ~$2.15

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