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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Trap the Trespassers"

Equivalent cards (blue Instants that tap or stun/tap and prevent untapping, or affect multiple creatures):

  • Trap the Trespassers (your card)
  • Sleep (taps all creatures target player controls, they don't untap during their controller's next untap step)
  • Downpour (tap up to three target creatures)
  • Sudden Storm (tap up to two creatures, they don't untap during their controller's next untap step, scry 1)
  • Whelming Wave (returns most creatures to their owners' hands—different, but similar mass effect)


Reason: All listed cards are blue instants or sorceries with similar effects: tapping or preventing untapping for multiple creatures.

Found Cards

5 Results

Downpour

Sleep

Sudden Storm

Trap the Trespassers

Whelming Wave

Downpour #48 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Downpour targets more than one creature, and some but not all of the creatures are illegal targets by the time Downpour resolves, the remaining legal targets will be tapped.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.35 USD
    Manapool / 0.29 USD 0.15 USD
    Tcgplayer 0.23 USD / 1.09 USD
    Cardmarket / 0.62 EUR 0.38 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to three target creatures.

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.2 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

    Sudden Storm #53 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry.
  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • You choose how to order cards returned to your library after scrying no matter where you put them.
  • You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions.
  • If a creature affected by Sudden Storm changes controllers before its old controller’s next untap step, Sudden Storm will prevent it from becoming untapped during its new controller’s next untap step.
  • If you choose zero targets, you’ll just scry 1 when the ability resolves. However, if you choose at least one target and all of Sudden Storm’s targets are illegal as it tries to resolve, the spell won’t resolve and none of its effects will happen. You won’t scry in that case.
  • If you chose two targets and one is an illegal target when Sudden Storm resolves, that creature won’t become tapped and it won’t be stopped from untapping during its controller’s next untap step. It won’t be affected by Sudden Storm in any way.
  • This spell can target tapped creatures. If a targeted creature is already tapped when the spell resolves, that creature remains tapped and doesn’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.14 USD / 0.09 USD
    Cardmarket / 0.27 EUR 0.04 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Trap the Trespassers #108 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
  • Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
  • Each player must vote for one of the available options. They can't abstain.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • None of the creatures are targeted. Players may vote for a creature with hexproof, protection from blue, or similar.
  • Players may vote for creatures that are already tapped.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
  • Prices

    Seller Price
    Manapool 0.31 USD
    Cardmarket 0.8 EUR
    Cardkingdom 1.29 USD
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stuncounterwould become untapped, remove one from it instead.)

    Whelming Wave #57 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Manapool / 2.17 USD 0.35 USD
    Cardmarket / 6.98 EUR 0.67 EUR
    Tcgplayer 0.87 USD / 8.06 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.