cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Traveling Plague"

Equivalent cards to Traveling Plague (Black, Enchantment — Aura, repeatable shrinking effect):
1. Dead Weight — Enchantment — Aura, black, gives -2/-2 to enchanted creature.
2. Necrotic Plague — Enchantment — Aura, black, destroys enchanted creature each upkeep, then reattaches from graveyard.
3. Paralytic Grasp — Enchantment — Aura, black, enchanted creature can't attack or block.


Reason: No cards are identical in function, but Necrotic Plague is most similar due to its graveyard recursion and black Aura type. Others share the Aura black shrinking/removal effect.

Found Cards

3 Results

Dead Weight

Necrotic Plague

Traveling Plague

Dead Weight #GRN-67 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.18 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets -2/-2.

    Necrotic Plague #107 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If no legal target can be chosen for Necrotic Plague's last ability, it just remains in its owner's graveyard. Similarly, if the targeted creature becomes an illegal target by the time the ability resolves, the ability doesn't resolve and Necrotic Plague remains in its owner's graveyard.
  • Necrotic Plague grants the sacrifice ability to the creature it's enchanting. That means it triggers at the beginning of the upkeep of the creature's controller (not necessarily Necrotic Plague's controller).
  • Necrotic Plague's last ability triggers when the enchanted creature is put into a graveyard for any reason, not just when it's sacrificed due to the ability it grants to that creature. It triggers if it and the creature it's enchanting are both put into the graveyard at the same time, or if the creature it's enchanting is put into the graveyard but Necrotic Plague isn't. (In the second case, Necrotic Plague is then put into the graveyard as a state-based action.)
  • The player that controls Necrotic Plague at the time the enchanted creature is put into a graveyard is the player who controls the last ability (even though that creature's controller is the one who chooses its target). The first player returns Necrotic Plague to the battlefield under their control, regardless of whose graveyard it was put into. Note that the ability is mandatory; a target must be chosen if able, and Necrotic Plague must be returned to the battlefield if able.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 2.49 USD
    Cardmarket 0.37 EUR / 0.65 EUR
    Tcgplayer 0.37 USD / 1.14 USD
    Manapool / 0.61 USD 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has "At the beginning of your upkeep,sacrificethis creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.

    Traveling Plague #166 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • A counter is placed on every player's upkeep, not just the controller's upkeep.
  • The controller of the dead creature chooses the new creature.
  • When the enchanted creature leaves the battlefield, this card is placed into the graveyard as is normal for an Aura when it loses what it enchants. The triggered ability returns this card to the battlefield with no counters on it.
  • In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • Prices

    Seller Price
    Cardmarket 0.36 EUR / 2.7 EUR
    Tcgplayer 0.34 USD / 2.66 USD
    Cardkingdom 0.79 USD / 4.99 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature At the beginning of each upkeep, put a plaguecounteron this Aura. Enchanted creature gets -1/-1 for each plaguecounteron this Aura. When enchanted creature leaves the battlefield, that creature's controller returns this Aura from its owner's graveyard to the battlefield.