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"Find me cards equivalent to: Treasure Cove"

Equivalent cards to Treasure Cove (colorless Land, taps for {C}, lets you sacrifice an artifact/Treasure to draw):
1. Treasure Cove — original.
2. High Market — {T}: Add {C}. {T}, Sacrifice a creature: Gain 1 life.

Reason: Similar land, but sacrifices creature and not Treasure/artifact.
3. Sequestered Stash — {T}: Add {C}. {4}, {T}, Sacrifice Sequestered Stash: Put artifact from graveyard on top of library.

Reason: Colorless land, interacts with artifacts, but not exactly the same effect.
4. Arch of Orazca — {T}: Add {C}. {5}, {T}: Draw a card if you have the city's blessing.

Reason: Colorless land, can draw cards, more expensive activation.

There are no lands that exactly match Treasure Cove’s ability to sacrifice Treasures specifically to draw cards. Closest are lands that either use {C} or interact with artifacts.

Found Cards

3 Results

Arch of Orazca

High Market

Sequestered Stash

Arch of Orazca #404 Land

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 6.2 USD
    Cardmarket / 3.58 EUR 0.35 EUR
    Manapool 0.43 USD / 7.7 USD
    Cardkingdom 0.59 USD / 8.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) : Add . , : Draw a card. Activate only if you have the city's blessing.

    High Market #380 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardmarket 0.69 EUR
    Cardkingdom 0.79 USD
    Manapool 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . ,Sacrificea creature: You gain 1 life.

    Sequestered Stash #248 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Sequestered Stash's ability doesn't target the artifact card in your graveyard. You may choose one of the five cards you put there from your library.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.77 USD
    Cardmarket / 0.45 EUR 0.15 EUR
    Manapool 0.15 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land:Millfive cards. Then you may put an artifact card from your graveyard on top of your library.