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AI 🤖 Find me cards equivalent to: Treefolk Shaman

Could you clarify which Treefolk Shaman you mean? There is no card exactly named Treefolk Shaman, but there are Treefolk creatures with the Shaman subtype, such as Timber Protector (Green), Dungrove Elder (Green), and Woodland Champion (Green).

Are you looking for Green Treefolk Shamans or another color? If so, similar cards:

  • Leaf-Crowned Elder (Green)
  • Verdeloth the Ancient (Green)
  • Bosun's Bounty (Green, counts as Treefolk in some typal decks)

These are all Green Treefolk with impactful abilities or synergies like what a Treefolk Shaman would provide.

Results:

Dungrove Elder #M12-171 Creature — Treefolk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • Dungrove Elder’s ability sets its power and toughness in all zones, not just the battlefield.
  • Dungrove Elder’s power and toughness are each equal to the number of lands you control with the land type Forest, not necessarily lands named Forest.
  • Dungrove Elder’s power and toughness will change as the number of Forests you control changes.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 0.6 EUR
    Cardsphere 0.83 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

    Leaf-Crowned Elder #MOR-128 Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After the kinship ability finishes resolving, the card you looked at remains on top of your library.
  • If the top card of your library is already revealed (due to Magus of the Future, for example), you still have the option to reveal it or not as part of a kinship ability’s effect.
  • If you have multiple creatures with kinship abilities, each triggers and resolves separately. You’ll look at the same card for each one, unless you have some method of shuffling your library or moving that card to a different zone.
  • Kinship is an ability word that indicates a group of similar triggered abilities that appear on _Morningtide_ creatures. It doesn’t have any special rules associated with it.
  • The first two sentences of every kinship ability are the same (except for the creature’s name). Only the last sentence varies from one kinship ability to the next.
  • You don’t have to reveal the top card of your library, even if it shares a creature type with the creature that has the kinship ability.
  • You play the revealed card as part of the resolution of this ability. It’s played from your library, not your hand. You choose modes, pay additional costs, choose targets, etc. for the card as normal when playing it. Any X in the mana cost will be 0. Alternative costs can’t be paid.
  • Prices

    Seller Price
    Tcgplayer 3.94 USD
    Cardmarket 1.45 EUR
    Cardkingdom 4.49 USD
    Cardsphere 3.72 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.

    Timber Protector #238 Creature — Treefolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Timber Protector somehow becomes a Forest, it doesn’t give itself indestructible.
  • Prices

    Seller Price
    Tcgplayer 19.41 USD / 25.22 USD
    Cardmarket 8.93 EUR / 13.63 EUR
    Cardkingdom 22.99 USD / 29.99 USD
    Cardsphere 18.73 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

    Verdeloth the Ancient #88 Legendary Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 6
    Power/Toughness: 4/7
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Kicker

    Rules

  • Verdeloth won't give himself +1/+1 unless he somehow becomes a Saproling.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 1.3 USD / 6.15 USD
    Cardmarket 0.58 EUR / 2.02 EUR
    Cardkingdom 0.79 USD / 3.49 USD
    Cardsphere 1.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.

    Woodland Champion #745 Creature — Elf Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The number of +1/+1 counters you put on Woodland Champion is the number of tokens that entered the battlefield under your control, even if some or all of them leave the battlefield before the triggered ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.15 EUR / 0.19 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.13 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more tokens you control enter, put that many +1/+1 counters on this creature.

    Dungrove Elder Creature — Treefolk Normal - ~$0.81

    Leaf-Crowned Elder Creature — Treefolk Shaman Normal - ~$3.4

    Timber Protector Creature — Treefolk Warrior Normal - ~$19.84

    Verdeloth the Ancient Legendary Creature — Treefolk Normal - ~$2.22

    Woodland Champion Creature — Elf Scout Normal - ~$0.18

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