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"Find me cards equivalent to: Tribal Flames"

Equivalent cards in same color (Red) with similar effect and Domain mechanic are limited, but here are a few close options:

  • Tribal Flames (original card, for reference)
  • Prismatic Ending (White, not Red, but similar Domain scaling and removal — doesn't fit color requirement)
  • Exploding Borders (Red/Green, deals damage based on Domain)
  • Consume Strength (Black/Green, Domain, not Red)
  • Sparkspire Dragon (Red, but not domain based damage)
  • Closest is Exploding Borders (Sorcery, deals damage to any target equal to the number of basic land types, but also searches for land)

No other Red sorceries do exactly what Tribal Flames does with Domain and direct damage, so Tribal Flames and Exploding Borders are the most equivalent within your constraints.

Found Cards

4 Results

Consume Strength

Exploding Borders

Prismatic Ending

Tribal Flames

Consume Strength #74 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.12 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.14 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

    Exploding Borders #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Exploding Borders has only one target: the player. If that player becomes an illegal target by the time Exploding Borders would resolve, the entire spell doesn't resolve. You won't get to search for a basic land card.
  • Exploding Borders will still deal damage even if you don't put a land card onto the battlefield.
  • You do what the spell says in order, so you'll put a new basic land card onto the battlefield before you determine the value of X.
  • Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
  • The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.08 EUR / 0.17 EUR
    Manapool / 0.16 USD 0.15 USD
    Tcgplayer 0.25 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Domain — Search your library for a basic land card, put that card onto the battlefield tapped, thenshuffle Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.

    Prismatic Ending #7 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
  • If there are any alternative or additional costs to cast a spell with a converge ability, the colors of mana spent to pay those costs will count.
  • If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
  • The mana value is not a targeting condition. It is checked only as the spell resolves.
  • The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
  • Unless a spell or ability allows you to, you can't choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can't ignore that cost reduction in order to spend more colors of mana.
  • You can choose any value for X. Choosing a higher value for X lets you pay more mana and thus spend more colors of mana to cast it. For example, if you choose 0 for the value of X and pay {W} to cast Prismatic Ending, you can exile a nonland permanent with mana value 0 or 1. If you choose 4 for the value of X and pay {W}{U}{B}{R}{G}, you can exile a nonland permanent with mana value 5 or less.
  • Prices

    Seller Price
    Cardmarket / 1.19 EUR 0.81 EUR
    Cardkingdom 0.69 USD / 1.49 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.52 USD / 1.67 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

    Tribal Flames #11 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
  • The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.