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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Turtle Lair"

Here are some equivalent lands to Turtle Lair with similar abilities or colorless identity (color='C'):
1. Cavern of Souls — {T}: Add one mana of any color, spend only to cast a chosen creature type (Tribal support).
2. Unclaimed Territory — {T}: Add one mana of any color, spend only to cast a chosen creature type.
3. Path of Ancestry — {T}: Add one mana of any color of your commander’s color identity, spend only to cast a creature that shares a type with your commander.
4. Gateway Plaza — {T}: Add one mana of any color (generic).


Reason: These lands fix mana for creature types or in Tribal decks, similar to Turtle Lair. Only Turtle Lair has the unblockable ability.

Found Cards

5 Results

Cavern of Souls

Gateway Plaza

Path of Ancestry

Turtle Lair

Unclaimed Territory

Cavern of Souls #237 Land

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • Prices

    Seller Price
    Cardmarket / 43.26 EUR 38.2 EUR
    Cardkingdom / 69.99 USD 74.99 USD
    Manapool / 56.24 USD 57.31 USD
    Tcgplayer 46.92 USD / 45.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this land enters, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

    Gateway Plaza #247 Land — Gate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Gate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.23 USD 0.15 USD
    Cardkingdom / 2.99 USD 0.35 USD
    Cardmarket 0.08 EUR / 0.99 EUR
    Tcgplayer / 1.93 USD 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. When this land enters,sacrificeit unless you pay . : Add one mana of any color.

    Path of Ancestry #70 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If Path of Ancestry's last ability produces two mana (most likely due to Mana Reflection), spending those two mana to cast creature spells that share a creature type with your commander will cause two abilities to trigger. Each of those abilities will cause you to scry 1. You won't scry 2. This is true whether you spend the mana on one creature spell or two.
  • If you cast your commander with mana from Path of Ancestry, and your commander hasn't somehow lost all of its creature types while on the stack, you'll scry 1.
  • If you don't have a commander, Path of Ancestry's ability produces no mana.
  • If your commander has no creature types, it can't share a creature type with any spell that you cast.
  • If your commander is a card that has no colors in its color identity, Path of Ancestry's ability produces no mana. It doesn't produce {C}.
  • If you have two commanders, the last ability adds one mana of any color in their combined color identities. When you spend that mana on a creature spell that shares a creature type with either of your commanders, you'll scry 1.
  • Your commander's creature types are checked immediately after you cast a creature spell spending mana from Path of Ancestry's last ability. They aren't set before the game begins, and they may not be the same types your commander had when you activated that ability.
  • Prices

    Seller Price
    Manapool 0.19 USD / 3.9 USD
    Cardmarket 0.16 EUR
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Turtle Lair #190 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.8 USD 0.28 USD
    Cardmarket / 0.18 EUR 0.08 EUR
    Manapool 0.15 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell. , : Target Ninja or Turtle can't be blocked this turn.

    Unclaimed Territory #175 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To choose a creature type, you must choose an existing creature type, such as Vampire or Knight. You can't choose multiple creature types, such as "Vampire Knight." Card types such as artifact can't be chosen, nor can subtypes that aren't creature types, such as Jace, Vehicle, or Treasure.
  • Prices

    Seller Price
    Cardmarket 0.31 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD
    Tcgplayer 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this land enters, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.