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AI 🤖 Find me cards equivalent to: Twilight Prophet

Equivalent cards to Twilight Prophet (black, vampire, value on card draw or loss of life) include:
1. Champion of Dusk – Draws cards equal to your number of Vampires, loses you life.
2. Blood Scrivener – Draws an extra card if you would draw while your hand is empty.
3. Vito, Thorn of the Dusk Rose – Drains opponents whenever you gain life.
4. Nighthawk Scavenger – Gains life and deals damage similarly, though not as card-specific.


Reason: These are black or black/white (Orzhov) vampires or cards that cause opponents to lose life or give you card advantage similar to Twilight Prophet.

Results:

Blood Scrivener #22 Creature — Zombie Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Any time you are instructed to draw more than one card, you draw them one at a time. For example, if you control Blood Scrivener and have no cards in hand and you’re instructed to “draw two cards,” your first card draw is replaced by drawing two cards and losing 1 life, then you’ll draw the second card from the original instruction. In total, you’ll draw three cards and lose 1 life.
  • Each additional Blood Scrivener you control will effectively add one card and 1 life lost. Say you control two Blood Scriveners and would draw a card while you have no cards in hand. The effect of one Blood Scrivener will replace the event “draw a card” with “draw two cards and lose 1 life.” The effect of the other Blood Scrivener will replace the drawing of the first of those two cards with “draw two cards and lose 1 life.” You’ll draw two cards and lose 1 life, then draw another card and lose another 1 life.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.49 USD
    Cardmarket 0.25 EUR / 0.77 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

    Champion of Dusk #124 Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The number of Vampires you control is counted only as Champion of Dusk's ability resolves. If Champion of Dusk is still on the battlefield, it'll count itself.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.27 EUR / 0.29 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

    Nighthawk Scavenger #115 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1+*/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying Lifelink

    Rules

  • Card types that can appear on cards in a graveyard include artifact, creature, enchantment, instant, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Vampire and Rogue are subtypes, not card types.
  • Nighthawk Scavenger counts card types, not cards. If the only card in your opponents' graveyards is a single artifact creature card, Nighthawk Scavenger will be 3/3. If the only cards in those graveyards are ten artifact cards and ten creature cards, Nighthawk Scavenger will still be 3/3.
  • The ability that defines Nighthawk Scavenger's power applies in all zones, not just the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.26 USD
    Cardmarket 0.42 EUR / 0.79 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

    Twilight Prophet #1304 Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend Flying

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If the mana cost of the revealed card includes {X}, X is considered to be 0.
  • If the revealed card doesn't have a mana cost (because it's a land card, for example), its mana value is 0.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • In a Two-Headed Giant game, Twilight Prophet's last ability causes the opposing team to lose twice X life and you gain X life.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Some cards have triggered abilities with an intervening "if" clause that checks whether you have the city's blessing. These are worded "[Trigger condition], if you have the city's blessing, [effect]." You must already have the city's blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if you don't have the city's blessing, even if you intend to get it in response to the triggered ability.
  • The mana value of a split card, such as cards with aftermath from the Amonkhet block, is based on the combined mana cost of its two halves.
  • Prices

    Seller Price
    Tcgplayer 9.07 USD / 9.49 USD
    Cardkingdom 6.49 USD / 9.49 USD
    Cardsphere 8.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

    Vito, Thorn of the Dusk Rose #487 Legendary Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Vito's first ability doesn't deal damage, you won't gain life when it resolves if Vito has lifelink.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Vito's first ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop.
  • If you gain an amount of life "for each" of something, that life is gained as one event and Vito's first ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 10.97 USD
    Cardmarket 5.96 EUR
    Cardsphere 11.82 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, target opponent loses that much life. : Creatures you control gain lifelink until end of turn.

    Blood Scrivener Creature — Zombie Wizard Normal - ~$0.43

    Champion of Dusk Creature — Vampire Knight Normal - ~$0.32

    Nighthawk Scavenger Creature — Vampire Rogue Normal - ~$0.47

    Twilight Prophet Creature — Vampire Cleric Normal - ~$8.51

    Vito, Thorn of the Dusk Rose Legendary Creature — Vampire Cleric Normal - ~$9.58

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