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"Find me cards equivalent to: Tyrant's Choice"

Cards equivalent to Tyrant's Choice (Black, Sorcery, multi-opponent punishment):
1. Soul Shatter — Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures/planeswalkers they control.
2. Syphon Mind — Each other player discards a card, you draw a card.
3. Blightning (BR) — Deals 3 damage to target player and makes them discard two cards. (Not mono-black but similar effect.)
4. Torment of Hailfire — Opponents lose life or sacrifice nonland permanents/reject cards (X scaling).
5. Bontu's Last Reckoning — Destroys all creatures (not voting, but sacrifice/wipe effect).


Reason: Each listed card is black, a sorcery, and deals with life loss, sacrificing, or mass opponent punishment like Tyrant's Choice.

Found Cards

6 Results

Blightning

Bontu's Last Reckoning

Soul Shatter

Syphon Mind

Torment of Hailfire

Tyrant's Choice

Blightning #69 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The targeted player will discard two cards even if some or all of Blightning's damage is prevented or redirected.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.34 EUR
    Tcgplayer 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.

    Bontu's Last Reckoning #60s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If more than one spell says that lands you control don’t untap during your next untap step, the effects will all wear off during that untap step. You’ll untap lands you control during your untap step after that one.
  • No lands that you control will untap during your next untap step, even lands that aren’t tapped as this spell resolves. This includes lands that enter the battlefield after this spell resolves.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Manapool 1.25 USD
    Tcgplayer 3.07 USD
    Cardmarket 1.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. Lands you control don't untap during your next untap step.

    Soul Shatter #108 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Soul Shatter resolves, first the opponent whose turn it is (or the next opponent in turn order, if it's your turn) chooses a creature or planeswalker they control with the highest mana value among that player's creatures and planeswalkers, then each other opponent in turn order does the same, knowing the choices made before them. Then all of the chosen permanents are sacrificed at the same time.
  • Prices

    Seller Price
    Cardmarket 4.22 EUR
    Cardkingdom 6.49 USD
    Manapool 2.98 USD
    Tcgplayer 3.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.

    Syphon Mind #159 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.32 USD 0.23 USD
    Cardmarket 0.2 EUR
    Cardkingdom / 0.49 USD 0.39 USD
    Manapool / 0.21 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other player discards a card. You draw a card for each card discarded this way.

    Torment of Hailfire #2287 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
  • If X is 0, Torment of Hailfire resolves with no effect.
  • In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
  • In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
  • State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
  • While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.
  • Prices

    Seller Price
    Cardmarket / 37.54 EUR 33.57 EUR
    Tcgplayer / 38.72 USD 41.89 USD
    Cardkingdom / 57.99 USD 47.99 USD
    Manapool 44.54 USD / 41.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

    Tyrant's Choice #143 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • If death gets more votes, each opponent chooses and sacrifices a creature they control. None of these creatures are targeted. An opponent could sacrifice a creature with protection from black, for example.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.