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4 Cards Found

AI 🤖 Find me cards equivalent to: Tyrant's Choice

Equivalent cards to Tyrant's Choice (black, multiplayer-focused, choice-driven effects) include:
1. Pain's Reward — Players bid life for a card draw, with a 'punisher' effect.
2. Capital Punishment — Each opponent must discard or sacrifice, similar multiplayer voting effect.
3. Choice of Damnations — Opponent chooses permanents to keep, the rest are sacrificed.

These cards are black, involve opponent decisions or punisher/voting mechanics.

Results:

Capital Punishment #40 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • Each opponent chooses an appropriate number of creatures to sacrifice in turn order, then all of those creatures are sacrificed simultaneously. After that is complete, each opponent sets aside an appropriate number of cards to discard in turn order, then all cards are revealed and discarded simultaneously.
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
  • If an opponent controls fewer creatures or has fewer cards in hand than the number of appropriate votes, all those creatures are sacrificed or all those cards are discarded, as applicable.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
  • You must vote for one of the available options. You can’t abstain.
  • Prices

    Seller Price
    Tcgplayer 3.39 USD / 5.15 USD
    Cardmarket 2.37 EUR / 4.62 EUR
    Cardkingdom 3.99 USD / 11.99 USD
    Cardsphere 2.96 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.

    Choice of Damnations #62 Sorcery — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the opponent chooses a number, Choice of Damnations’ controller may choose to make that opponent either lose that much life or make that opponent sacrifice permanents.
  • If the opponent must sacrifice all but a number of permanents, that opponent chooses that many permanents and then sacrifices the rest. If the number chosen is greater than the number of permanents the opponent controls, the player sacrifices nothing.
  • Prices

    Seller Price
    Tcgplayer 11.78 USD / 25.6 USD
    Cardmarket 4.36 EUR / 15.04 EUR
    Cardkingdom 17.99 USD / 37.99 USD
    Cardsphere 10.71 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.

    Pain's Reward #85 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player may bid more life than they have.
  • Bidding continues until all players except the one with the current high bid have declined to top that bid.
  • Prices

    Seller Price
    Tcgplayer 8.05 USD / 26.16 USD
    Cardmarket 2.64 EUR / 9.66 EUR
    Cardkingdom 8.49 USD
    Cardsphere 7.9 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

    Tyrant's Choice #143 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • If death gets more votes, each opponent chooses and sacrifices a creature they control. None of these creatures are targeted. An opponent could sacrifice a creature with protection from black, for example.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.

    Capital Punishment Sorcery Normal - ~$4.92

    Choice of Damnations Sorcery — Arcane Normal - ~$17.64

    Pain's Reward Sorcery Normal - ~$10.48

    Tyrant's Choice Sorcery Normal

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