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"Find me cards equivalent to: Unseal the Necropolis"

Cards similar to Unseal the Necropolis (Black, Instant, self-mill & recursion):
1. Grisly Salvage (G/B, Instant) — Mills and returns a creature or land to hand.
2. Memory's Journey (G/U, Instant) — Mills, but different colors and puts cards into library.
3. Recover (B, Sorcery) — Return a creature from graveyard to hand, draw a card (not instant, no mill).
4. Necromantic Summons (B, Sorcery) — Returns creature to battlefield (not instant, no mill).
5. Waking the Dead (B, Instant) — Returns all creatures put into your graveyard this turn (no mill).

Closest direct equivalents are limited; Unseal the Necropolis is unique for being instant, self-mill, and recursion. Consider Grisly Salvage if green splash is possible.

Found Cards

5 Results

Grisly Salvage

Memory's Journey

Necromantic Summons

Recover

Unseal the Necropolis

Grisly Salvage #165 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.51 USD
    Cardmarket 0.14 EUR / 1.9 EUR
    Tcgplayer 0.21 USD / 1.68 USD
    Cardkingdom / 2.99 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

    Memory's Journey #66 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Any of the targeted cards that are illegal targets by the time Memory's Journey resolves aren't shuffled into their owner's library.
  • If no cards were targeted by Memory's Journey or if all the targeted cards are illegal targets by the time Memory's Journey resolves, the targeted player will still shuffle their library.
  • If the player is an illegal target by the time Memory's Journey resolves, the spell will have no effect, even if the cards are still legal targets. This is because a spell can't make an illegal target (the player) perform any actions (such as shuffling their library).
  • If you cast Memory's Journey with flashback, it won't be in the graveyard when you choose targets. It can't target itself.
  • You don't have to target any cards when you cast Memory's Journey, but you must target a player.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Cardmarket / 4.87 EUR 0.25 EUR
    Cardkingdom 0.35 USD / 14.99 USD
    Tcgplayer / 8.09 USD 0.36 USD
    Manapool / 3.29 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player shuffles up to three target cards from their graveyard into their library. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Necromantic Summons #110 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.45 EUR 0.13 EUR
    Manapool 0.15 USD / 0.45 USD
    Tcgplayer 0.16 USD / 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it.

    Recover #MM3-82 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.36 USD
    Cardmarket 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to your hand. Draw a card.

    Unseal the Necropolis #MOM-128 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (Tomillthree cards, a player puts the top three cards of their library into their graveyard.)