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6 Cards Found

AI 🤖 Find me cards equivalent to: Uro, Titan of Nature's Wrath

Equivalent cards to Uro, Titan of Nature's Wrath (blue-green) that ramp, draw, and gain life include:

  • Growth Spiral (ramp, draw)
  • Hydroid Krasis (draw, gain life)
  • Coiling Oracle (ramp, draw)
  • Courser of Kruphix (ramp, gain life)
  • Tatyova, Benthic Druid (draw, gain life with land drops)


Reason: All are Simic (blue-green), and overlap at least two of Uro’s three abilities.

Results:

Coiling Oracle #A97 Creature — Snake Elf Druid

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Snake
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

    Courser of Kruphix #359 Enchantment Creature — Centaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Centaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Courser of Kruphix doesn't change when you can play lands. You can do so only during your main phase when you have priority and the stack is empty.
  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you don't reveal the new top card until you finish doing so. This means that if you play a land from the top of your library, you can't look at the next one until you've handled any replacement effects that modify that land entering the battlefield, such as that of Vesuva.
  • Playing a land from the top of your library counts as your land play for the turn. Once you play a land during your turn, you won't be able to play an additional land from the top of your library unless another effect (such as that of Azusa, Lost but Seeking) allows you to.
  • While playing with the top card of your library revealed, if you draw multiple cards, reveal each one before you draw it. If you put multiple cards on top of your library at once, reveal only the one new top card.
  • Prices

    Seller Price
    Tcgplayer 2.61 USD / 13.51 USD
    Cardmarket 1.57 EUR / 15.22 EUR
    Cardkingdom 16.99 USD
    Cardsphere 2.74 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

    Growth Spiral #124 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Growth Spiral's effect doesn't count as playing a land. It can put a land card onto the battlefield even if it's not your turn or if you've already played your land for the turn.
  • Prices

    Seller Price
    Tcgplayer 6.59 USD 11.18 USD 6.55 USD
    Cardmarket 5.87 EUR / 12.07 EUR
    Cardkingdom 7.99 USD 12.99 USD 9.49 USD
    Cardsphere 6.45 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. You may put a land card from your hand onto the battlefield.

    Hydroid Krasis #1332 Creature — Jellyfish Hydra Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Jellyfish
  • Hydra
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • Hydroid Krasis's first ability triggers as you cast it, and that ability resolves before the spell itself. It resolves even if Hydroid Krasis is countered.
  • Prices

    Seller Price
    Tcgplayer 3.79 USD
    Cardkingdom 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample This creature enters with X +1/+1 counters on it.

    Tatyova, Benthic Druid #206s Legendary Creature — Merfolk Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 2.61 USD
    Cardmarket 1.23 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

    Uro, Titan of Nature's Wrath #222 Legendary Creature — Elder Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escape

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Uro's effect doesn't count as playing a land. It can put a land card onto the battlefield even if it's not your turn or if you've already played your land for the turn.
  • Uro's first ability causes you to sacrifice it if you didn't cast it, or if it was cast using any permission other than an escape ability.
  • Uro's second ability triggers when it enters the battlefield, even if it didn't escape.
  • Prices

    Seller Price
    Tcgplayer 30.07 USD / 32.72 USD
    Cardmarket 26.27 EUR / 40.34 EUR
    Cardkingdom 39.99 USD
    Cardsphere 25.97 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Uro enters,sacrificeit unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    Coiling Oracle Creature — Snake Elf Druid Normal

    Courser of Kruphix Enchantment Creature — Centaur Normal - ~$8.77

    Growth Spiral Instant Normal - ~$8.8

    Hydroid Krasis Creature — Jellyfish Hydra Beast Normal - ~$4.39

    Tatyova, Benthic Druid Legendary Creature — Merfolk Druid Normal - ~$1.78

    Uro, Titan of Nature's Wrath Legendary Creature — Elder Giant Normal - ~$32.56

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