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"Find me cards equivalent to: Urza's Armor"

Equivalent colorless artifacts with similar effects:

  • Urza's Armor (prevents 1 damage from any source to you)
  • Platinum Emperion (your life total can't change)
  • Oracle's Vault (not similar in prevention, but interacts with colorless and artifacts)
  • Darksteel Plate (provides indestructible, but not prevention)
  • Pestilence Engine and Platinum Angel (not prevention, but related to life loss/win)
  • Forcefield (note: not colorless, but old and artifact-based, prevents some damage from a source)

Summary: No artifact matches Urza's Armor exactly, but Platinum Emperion and Forcefield come closest in spirit. Most prevention effects are in white enchantments, not artifacts.

Found Cards

6 Results

Darksteel Plate

Forcefield

Oracle's Vault

Platinum Angel

Platinum Emperion

Urza's Armor

Darksteel Plate #4 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Indestructible

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Equipped creature has indestructible. Equip

    Forcefield #244 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This can’t be used to prevent damage caused by a blocked creature with Trample ability.
  • Prices

    Seller Price
    Manapool 75.1 USD
    Cardmarket 45.02 EUR
    Cardkingdom 89.99 USD
    Tcgplayer 91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

    Oracle's Vault #234 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the exiled card is a land card, you may play it only if you have an available land play this turn.
  • If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
  • If you don't play the card, it will remain exiled.
  • Playing a card exiled with Oracle's Vault follows the normal timing rules for playing that card. For example, if the card is a creature card, you can cast that card only during your main phase while the stack is empty.
  • The cards exiled by Oracle's Vault are exiled face up.
  • The first ability of Oracle's Vault puts a brick counter on it even if you can't or don't play the card.
  • You may play the exiled card this turn even if Oracle's Vault is no longer on the battlefield or under your control.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.25 USD
    Cardmarket 0.25 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Exile the top card of your library. Until end of turn, you may play that card. Put a brickcounteron this artifact. : Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on this artifact.

    Platinum Angel #1 Artifact Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Platinum Angel. They'll still work.
  • You can concede a game while Platinum Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game (Once you concede, you no longer control a Platinum Angel, so its ability can't prevent you from losing the game).
  • If you control Platinum Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
  • No game effect can cause you to lose the game or cause any opponent to win the game while you control Platinum Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're dealt combat damage by Phage the Untouchable, your opponent has Mortal Combat with twenty or more creature cards in their graveyard, or so on. You keep playing.
  • Other circumstances can still cause you to lose the game, however. You will lose a game if you concede, if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your _Magic Online_(R) game clock runs out of time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You can't lose the game and your opponents can't win the game.

    Platinum Emperion #193 Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn’t change as a result.
  • Effects that replace an event with having you gain life (like Words of Worship’s effect does) or having you lose life will end up replacing the event with nothing.
  • Effects that would replace having you gain life with some other event won’t be able to be applied because it’s impossible for you to gain life.
  • If a cost would include causing you to gain life (like the alternative cost of an opponent’s Invigorate does), that cost can’t be paid.
  • If an effect says to set your life total to a certain number, that part of the effect won’t do anything.
  • If an effect would cause you to exchange life totals with another player, the exchange won’t happen. Neither player’s life total changes.
  • In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn’t cause you to lose life.
  • Platinum Emperion’s ability doesn’t prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won’t lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won’t gain any life.
  • Spells and abilities that would normally cause you to gain or lose life still resolve, but the life-gain or life-loss part simply has no effect.
  • You can’t pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won’t result in your life total changing.
  • Prices

    Seller Price
    Cardkingdom 18.99 USD / 44.99 USD
    Manapool 16.35 USD / 32.66 USD
    Cardmarket 9.9 EUR / 21.45 EUR
    Tcgplayer 17.67 USD / 41.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

    Urza's Armor #313 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability damages multiple things, divide up the damage before applying this effect, and prevent the 1 damage to you only.
  • It is a prevention effect applied when damage would be dealt.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.07 EUR
    Tcgplayer 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source would deal damage to you, prevent 1 of that damage.