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AI 🤖 Find me cards equivalent to: Urza's Factory

Sure! Urza's Factory is a colorless land that can make 2/2 artifact creatures. Similar cards are:

  • Karn's Bastion (Proliferates, colorless land)
  • Westvale Abbey (creates 1/1 tokens, then can transform)
  • Zhalfirin Void (scry, but doesn't create tokens—used for utility/colorless)
  • Mirrorpool (copies spells, makes tokens)


Reason: All are colorless utility lands that provide value without colored mana. Westvale Abbey is closest in creating tokens.

Results:

Karn's Bastion #163 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 1.59 USD
    Cardmarket 1.56 EUR
    Cardkingdom 2.79 USD
    Cardsphere 0.73 USD
    Manapool 1.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Mirrorpool #27 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • For Mirrorpool’s last ability, the token copies exactly what’s printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • For example, if a token copies a Plains that’s been affected by a spell with awaken, the token will be just a land, even though the object being copied is currently a land creature. The same is true if the land has an ability that animates it.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else when the ability resolves, then the token enters the battlefield as a copy of whatever that creature is copying.
  • If the copied spell has an X whose value was determined as it was cast (like Fall of the Titans does), the copy has the same value of X.
  • If the copied spell is modal (that is, it says “Choose one —” or the like), the copy will have the same modes. You can’t choose different ones.
  • Mirrorpool’s third ability can target (and copy) any instant or sorcery spell, not just one with targets.
  • The copy is created on the stack, so it’s not cast. Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy, too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Tcgplayer 2.84 USD / 7.94 USD
    Cardmarket 2.44 EUR / 6.94 EUR
    Cardkingdom 3.99 USD / 10.99 USD
    Cardsphere 1.8 USD
    Manapool 2.11 USD / 8.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , ,Sacrificethis land: Copy target instant or sorcery spell you control. You may choose new targets for the copy. , ,Sacrificethis land: Create a token that's a copy of target creature you control.

    Urza's Factory #288 Land — Urza's

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Urza's
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Urza's is a land subtype that has no inherent rules meaning. Other effects may refer to it.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 3.91 USD
    Cardmarket 0.09 EUR / 2.55 EUR
    Cardkingdom 0.35 USD / 3.99 USD
    Cardsphere 0.27 USD
    Manapool 0.15 USD / 3.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Create a 2/2 colorless Assembly-Worker artifact creature token.

    Zhalfirin Void #249 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.06 USD
    Cardmarket 0.46 EUR
    Cardkingdom 1.29 USD
    Manapool 0.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add .

    Karn's Bastion Land Normal - ~$1.65

    Mirrorpool Land Normal - ~$5.25

    Urza's Factory Land — Urza's Normal - ~$1.64

    Zhalfirin Void Land Normal - ~$0.91

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