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AI 🤖 Find me cards equivalent to: Vanish into Memory

Equivalent cards to Vanish into Memory (Azorius colors, draws/discards/exiles/returns creatures):

  • Cloudshift (White, flickers a creature but no card draw)
  • Eerie Interlude (White, flickers any number of creatures)
  • Ghostly Flicker (Blue, flickers up to two permanents)
  • Displacement Wave (Blue, bounces creatures)
  • Flickerwisp (White, flickers a creature temporarily)

None are exact; Vanish into Memory is unique for its draw/discard based on exiled creature’s power, but these effects are similar in Azorius colors.

Results:

Cloudshift #152 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • The returned card won't be the target of any spells or abilities that targeted it before. Any spells that don't target, such as Akroma's Vengeance, will still affect it.
  • When an effect returns the exiled card "under your control," you control it indefinitely after that. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Cloudshift's effect are exiled.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return that card to the battlefield under your control.

    Displacement Wave #55 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A token has mana value 0 unless it's a copy of something else, in which case it has the mana cost of whatever it's copying.
  • If a permanent has an {X} in its mana cost, that X is 0.
  • Prices

    Seller Price
    Tcgplayer 0.53 USD / 5.12 USD
    Cardmarket 0.35 EUR / 1.94 EUR
    Cardkingdom 0.79 USD / 5.99 USD
    Cardsphere 0.51 USD
    Manapool 0.47 USD / 4.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all nonland permanents with mana value X or less to their owners' hands.

    Eerie Interlude #16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.
  • If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • If a double-faced card is exiled, it will return with its front face up.
  • Prices

    Seller Price
    Tcgplayer 5.29 USD / 13.73 USD
    Cardmarket 5.5 EUR / 8.35 EUR
    Cardkingdom 11.99 USD
    Cardsphere 4.56 USD
    Manapool 5.83 USD / 8.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

    Flickerwisp #3 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. Once the exiled permanent returns, it's considered a new object with no relation to the object that it was.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If the permanent that returns to the battlefield has any abilities that trigger at the beginning of the end step, those abilities won't trigger that turn.
  • The exiled card will return to the battlefield at the beginning of the end step even if Flickerwisp is no longer on the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

    Ghostly Flicker #2229 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The two targets can have different card types. For example, you can target one artifact and one creature with Ghostly Flicker.
  • Prices

    Seller Price
    Manapool 22.92 USD / 26.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

    Vanish into Memory #133 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature exiled with Vanish into Memory isn't a creature card (for example, a crewed Vehicle), that card will still be returned to the battlefield, but not as a creature. Since the card returned to the battlefield has no toughness, you discard no cards.
  • If the creature exiled with Vanish into Memory never returns to the battlefield (because it was a token creature, for example), you don't discard any cards.
  • Vanish into Memory cares about the creature's power just before it left the battlefield and its toughness just after it returns to the battlefield. For example, if you target a 2/2 creature with two +1/+1 counters on it, you'll draw four cards, then when it returns to the battlefield without any counters on it, you'll discard two cards.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.99 USD
    Cardmarket 0.21 EUR / 1.8 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.28 USD
    Manapool 0.2 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do,discardcards equal to that creature's toughness.

    Cloudshift Instant Normal

    Displacement Wave Sorcery Normal - ~$2.27

    Eerie Interlude Instant Normal - ~$8.03

    Flickerwisp Creature — Elemental Normal

    Ghostly Flicker Instant Normal - ~$24.49

    Vanish into Memory Instant Normal - ~$0.76

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