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"Find me cards equivalent to: Vastwood Animist"

Cards similar to Vastwood Animist (mono-green, creature, land animation):

  • Turntimber Ranger
    (Same tribe, creates Wolf tokens based on Allies.)

  • Embodiment of Insight
    (Green, Elemental, land-you-control becomes a 3/3 Elemental with vigilance until end of turn whenever a land enters the battlefield under your control.)

There are few mono-green creatures that animate lands repeatedly, but Embodiment of Insight is closest in color and effect. Most other Ally synergies focus on tokens or buffs, not land animation.

Found Cards

3 Results

Embodiment of Insight

Turntimber Ranger

Vastwood Animist

Embodiment of Insight #64 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A “land creature” is a permanent that’s both a land and a creature.
  • You may target a land that’s already a creature. For example, if you target a land that’s also a 0/0 creature and has three +1/+1 counters on it, the resulting land creature will be 6/6.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.17 EUR
    Manapool 0.22 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

    Turntimber Ranger #191 Creature — Elf Scout Ranger Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Ranger
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • This ability triggers on this creature entering, so it will enter with its unmodified power and toughness, and then receive a +1/+1 counter a short time later. It does not enter with the +1/+1 counter already on it.
  • Prices

    Seller Price
    Tcgplayer / 2.54 USD 2.32 USD
    Cardkingdom 1.79 USD / 1.99 USD
    Manapool 1.46 USD / 2.07 USD
    Cardmarket / 0.77 EUR 0.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1counteron this creature.

    Vastwood Animist #116 Creature — Elf Shaman Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  • If you control no Allies when the ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard as a state-based action. However, since Vastwood Animist is itself an Ally, the land will usually be at least a 1/1.
  • The value of X is determined as Vastwood Animist's activated ability resolves. The power and toughness of the Elemental won't change if the number of Allies you control changes later in the turn.
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.29 USD 0.15 USD
    Cardmarket / 0.31 EUR 0.08 EUR
    Tcgplayer 0.12 USD / 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.