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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Vedalken Blademaster"

Equivalent cards (color = blue, similar abilities):
1. Vedalken Blademaster
2. Cipherblade Agent
3. Jeskai Elder (has prowess and draws cards)
4. Wind-Kin Raiders (prowess, flying)
5. Stormchaser Mage (prowess, flying, haste, but also red)


Reason: Few blue creatures have prowess. Included those with prowess and similar stats/effects.

Found Cards

4 Results

Jeskai Elder

Stormchaser Mage

Vedalken Blademaster

Wind-Kin Raiders

Jeskai Elder #43 Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • You draw a card and discard a card all while Jeskai Elder's ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.46 USD
    Manapool / 0.27 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.42 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, you may draw a card. If you do,discarda card.

    Stormchaser Mage #159 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Prowess

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 1.17 EUR 0.2 EUR
    Manapool 0.15 USD / 0.66 USD
    Tcgplayer / 0.8 USD 0.26 USD
    Cardkingdom / 0.99 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    Vedalken Blademaster #68 Creature — Vedalken Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.4 USD
    Cardmarket / 0.08 EUR 0.02 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    Wind-Kin Raiders #50 Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Improvise

    Rules

  • Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
  • Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
  • If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
  • Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."
  • Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.
  • Improvise doesn't change a spell's mana cost or mana value.
  • Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.22 USD
    Tcgplayer / 0.11 USD 0.04 USD
    Cardmarket 0.04 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Flying