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"Find me cards equivalent to: Venser, Shaper Savant"

Equivalent cards to Venser, Shaper Savant with similar color (blue) and bounce/flash features:
1. Aether Adept — Blue, bounces creatures, not legendary, no flash.
2. Snapcaster Mage — Blue, flash, gives instant/sorcery flashback, not a bounce effect.
3. Barrin, Tolarian Archmage — Blue, legendary, bounces a creature or planeswalker.
4. Teferi, Mage of Zhalfir — Blue, legendary, flash, affects spells, but not a direct bounce.

Closest equivalents:

  • Venser, Shaper Savant (original card)
  • Barrin, Tolarian Archmage (legendary blue wizard, bounce effect)

Note: None match all features exactly, but Barrin is closest for legendary wizard and bounce.

Found Cards

5 Results

Aether Adept

Barrin, Tolarian Archmage

Snapcaster Mage

Teferi, Mage of Zhalfir

Venser, Shaper Savant

Aether Adept #41 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no other creatures on the battlefield when Aether Adept enters, it must target itself.
  • Prices

    Seller Price
    Cardmarket / 1.12 EUR 0.13 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Tcgplayer / 1.99 USD 0.17 USD
    Manapool / 1.39 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, return target creature to its owner's hand.

    Barrin, Tolarian Archmage #276 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Barrin's last ability checks the entire turn, even before Barrin was on the battlefield.
  • If a permanent wasn't put into your hand from the battlefield before your end step begins, Barrin's ability doesn't trigger at all.
  • If a token is returned to your hand, it's put there before it ceases to exist.
  • The permanent that was returned to your hand doesn't have to still be there.
  • You draw only one card, no matter how many permanents were put into your hand from the battlefield during that turn.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.26 EUR
    Tcgplayer 0.32 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

    Snapcaster Mage #469 aka. Snappie Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard if the resulting spell is an instant or sorcery spell by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card has multiple instances of flashback, you may choose any of its flashback costs to pay.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • If a card with no mana cost gains flashback, it has no flashback cost. It can't be cast this way.
  • If a split card gains flashback, you pay only the cost of the half you're casting.
  • If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback.
  • If you cast an instant or sorcery with {X} in its mana cost this way, you still choose the value of X as part of casting the spell and pay that cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Manapool 154.65 USD
    Cardkingdom 179.99 USD
    Tcgplayer 148.43 USD
    Cardmarket 123.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

    Teferi, Mage of Zhalfir #91 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If a spell on the stack has split second while you control Teferi, you can't suspend creature cards since split second stops you from casting them, even though suspending them is a special action.
  • If a spell or ability lets an opponent cast a spell as part of its effect (such as suspend and rebound do), that opponent can't cast that spell since the resolving ability is still on the stack. This is true even if the spell is an instant.
  • If an effect allows an opponent to cast spells any time they could cast an instant (for example, if your opponent also controls Teferi), the restriction of Teferi's last ability takes precedence over that permission.
  • Teferi's last ability means that in order for an opponent to cast a spell, it must be that opponent's turn, during a main phase, and the stack must be empty. This is true even if a rule or effect allows a sorcery to be cast at another time.
  • While you control Teferi, you may exile creature cards in your hand with suspend any time you could cast an instant.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 1.49 USD
    Cardmarket 1.16 EUR / 6.93 EUR
    Manapool / 5.77 USD 1.16 USD
    Tcgplayer 3.79 USD / 4.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.

    Venser, Shaper Savant #96 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.
  • If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.
  • If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
  • If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.
  • If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.
  • If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works even against a spell that can't be countered.
  • Prices

    Seller Price
    Manapool / 1.56 USD 0.43 USD
    Cardkingdom / 2.99 USD 0.99 USD
    Tcgplayer / 1.55 USD 1.28 USD
    Cardmarket / 1.71 EUR 0.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.