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"Find me cards equivalent to: Verdant Embrace"

Equivalent cards to Verdant Embrace (Enchantment — Aura, green, buffs creature and creates tokens):
1. Elemental Mastery — Aura, grants a token-producing ability, but makes Elementals, not Saprolings.
2. Druid's Call — Aura, green, creature generates Squirrel tokens when dealt damage.
3. Song of the Dryads — Aura, green, enchants permanents, but does not generate tokens.
4. Elemental Resonance — Aura, green, creates mana, but no tokens.
5. Ivy Lane Denizen — not an Aura, but green, and interacts with creature/nontoken generation.

Closest matching card is still Verdant Embrace. No standard legal Aura does exactly the same, but Elemental Mastery is the closest for repeatable token generation.

Found Cards

6 Results

Druid's Call

Elemental Mastery

Elemental Resonance

Ivy Lane Denizen

Song of the Dryads

Verdant Embrace

Druid's Call #239 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 3.99 USD / 27.99 USD
    Tcgplayer 3.86 USD / 21.16 USD
    Cardmarket / 8.43 EUR 1.7 EUR
    Manapool 2.52 USD / 11.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

    Elemental Mastery #90 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • If the ability is activated after the current turn's End step has begun, the tokens won't be exiled until the next turn's End step.
  • The enchanted creature's power is checked at the time the ability resolves. If the enchanted creature has left the battlefield by then, its last known information is used.
  • The tokens will be exiled in the End step even if Elemental Mastery or the enchanted creature has left the battlefield by then.
  • Prices

    Seller Price
    Tcgplayer / 16.61 USD 3.68 USD
    Cardkingdom 1.29 USD / 13.99 USD
    Cardmarket 0.51 EUR / 4.54 EUR
    Manapool / 6.29 USD 0.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has ": Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

    Elemental Resonance #83 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {C}{C}{W}{U}. If its mana cost is {X}{G}, this Aura's controller adds {G}. If its mana cost is {W/U}{W/U}, this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U}. The choice may be different each time the ability resolves.
  • Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.
  • This ability isn't a mana ability. It uses the stack.
  • You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 1.49 USD
    Manapool 0.29 USD / 6.38 USD
    Cardmarket / 3.21 EUR 0.59 EUR
    Tcgplayer 2.61 USD / 11.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

    Ivy Lane Denizen #769 Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ivy Lane Denizen can be chosen as the target of its own ability.
  • The green creature that entered the battlefield can be chosen as the target of Ivy Lane Denizen's ability.
  • Prices

    Seller Price
    Cardkingdom 6.99 USD
    Tcgplayer 8.58 USD
    Cardmarket 1.52 EUR
    Manapool 5.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another green creature you control enters, put a +1/+1counteron target creature.

    Song of the Dryads #2027 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the permanent was an Aura or an Equipment, it becomes unattached from whatever it was attached to.
  • The enchanted permanent loses any card types, subtypes, and colors it previously had. It keeps any supertypes it had and its name remains unchanged. It gains “{T}: Add {G}” and loses all other abilities from its rules text. It will still have any abilities it gained from other effects.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD / 8.49 USD
    Manapool 6.11 USD / 7.79 USD
    Cardmarket 5.81 EUR / 7.13 EUR
    Tcgplayer 5.83 USD / 6.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent Enchanted permanent is a colorless Forest land.

    Verdant Embrace #232 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • The token is put onto the battlefield under the control of the player who controls the enchanted creature, not the player who controls Verdant Embrace.
  • Prices

    Seller Price
    Cardmarket 0.39 EUR / 1.91 EUR
    Cardkingdom / 8.99 USD 0.59 USD
    Manapool / 4.3 USD 0.16 USD
    Tcgplayer 0.52 USD / 9.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."