cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Vigilant Sentry"

Equivalent cards to Vigilant Sentry (White, Threshold ability, with a combat boost) include:
1. Mystic Crusader — Also a white threshold creature, gains protection and gets stronger with threshold.
2. Centaur Chieftain — Has threshold granting haste and a combat bonus (green, but strong threshold example).
3. Patrol Hound — White creature that interacts with graveyard/cards for a combat ability.

None are exact, but Mystic Crusader is closest in color and threshold ability. White rarely combines threshold with a tap-to-buff effect like Vigilant Sentry.

Found Cards

4 Results

Centaur Chieftain

Mystic Crusader

Patrol Hound

Vigilant Sentry

Centaur Chieftain #122 Creature — Centaur

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Centaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • All creatures under your control when Centaur Chieftain’s triggered ability resolves are affected, including Centaur Chieftain itself. Ones that come under your control or become creatures later in the turn are not.
  • If you don’t have enough cards in your graveyard at the moment Centaur Chieftain enters the battlefield, its threshold ability won’t trigger. If the number of cards in your graveyard changes and Centaur Chieftain loses the ability once it has triggered, the ability will still resolve.
  • Prices

    Seller Price
    Manapool / 0.29 USD 0.15 USD
    Cardmarket 0.14 EUR / 0.76 EUR
    Tcgplayer / 0.31 USD 0.2 USD
    Cardkingdom / 1.49 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control get +1/+1 and gain trample until end of turn."

    Mystic Crusader #33 Creature — Human Nomad Mystic

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Nomad
  • Mystic
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 13.46 EUR 0.55 EUR
    Cardkingdom / 14.99 USD 0.59 USD
    Tcgplayer 0.43 USD / 12.69 USD
    Manapool 0.15 USD / 12.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black and from red Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.

    Patrol Hound #38 Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 21.35 EUR
    Cardkingdom / 14.99 USD 0.35 USD
    Manapool 0.15 USD / 15.52 USD
    Tcgplayer / 13.45 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: This creature gains first strike until end of turn.

    Vigilant Sentry #33 Creature — Human Nomad

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Nomad
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Vigilant Sentry may become lethal if the number of cards in your graveyard falls below seven.
  • Once you activate the ability Vigilant Sentry gives itself, it doesn’t matter what happens to the number of cards in your graveyard. That ability will still resolve even if that number drops below seven in response.
  • Prices

    Seller Price
    Cardmarket / 0.07 EUR 0.03 EUR
    Tcgplayer 0.04 USD / 0.11 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."