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"Find me cards equivalent to: Vihaan, Goldwaker"

Equivalent cards to Vihaan, Goldwaker (Mardu, Legendary Outlaw, grants abilities to a group and animates Treasures) are:
1. Zothul, the Memory Thief (B, R, W) — Legendary Outlaw, grants menace to other outlaws.
2. Otharri, Suns' Glory (R, W) — Legendary Phoenix that grants flying and makes tokens when attacking.
3. Queen Marchesa (B, R, W) — Legendary Outlaw (Assassin), grants deathtouch to attackers and creates Assassin tokens.
4. Isshin, Two Heavens as One (R, W, B) — Not an outlaw but a Mardu legend that amplifies attack triggers.
5. Jubilant Mascot (R, W, B) — Animates artifacts for a turn, similar to Treasures' animation. Not legendary or outlaw, but close mechanically.


Reason: These cards are legendary, in the same color identity, and grant abilities or interact with tokens/outlaws/treasures or similar tribes. Vihaan, Goldwaker included for context.

Found Cards

5 Results

Isshin, Two Heavens as One

Jubilant Mascot

Otharri, Suns' Glory

Queen Marchesa

Vihaan, Goldwaker

Isshin, Two Heavens as One #2459 Legendary Creature — Human Samurai

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Isshin's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution are also made individually.
  • Isshin, Two Heavens as One's ability affects only triggered abilities with conditions that are directly related to attacking, such as “whenever [this creature] attacks” or “whenever you attack with one or more creatures.” It does not affect triggered abilities with other trigger conditions, such as “whenever [this creature] becomes tapped.”
  • Prices

    Seller Price
    Tcgplayer 9.02 USD / 8.8 USD
    Manapool / 6.15 USD 6.01 USD
    Cardkingdom 5.99 USD / 5.99 USD
    Cardmarket / 6.49 EUR 5.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Jubilant Mascot #28 Creature — Homunculus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Homunculus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Support

    Rules

  • If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
  • If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
  • Support can target a creature another player controls.
  • You can't put more than one +1/+1 counter on any one target using the support action.
  • You choose the target creatures to support when Jubilant Mascot's triggered ability is put onto the stack, but you don't choose whether to pay {3}{W} until the ability resolves.
  • Prices

    Seller Price
    Cardmarket / 0.15 EUR 0.13 EUR
    Manapool 0.15 USD / 0.17 USD
    Tcgplayer 0.15 USD / 0.43 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, you may pay . If you do, support 2. (Put a +1/+1counteron each of up to two other target creatures.)

    Otharri, Suns' Glory #3 Legendary Creature — Phoenix

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phoenix
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Haste Lifelink

    Rules

  • Tapping a Rebel you control is part of the cost to activate the last ability of Otharri, Suns' Glory while it is in the graveyard. Once a player has begun to activate the ability, other players may not respond by removing that Rebel from the battlefield to prevent it from being tapped.
  • Prices

    Seller Price
    Cardmarket / 6.01 EUR 6.44 EUR
    Tcgplayer 6.98 USD / 7.62 USD
    Cardkingdom 9.99 USD / 9.99 USD
    Manapool 5.73 USD / 6.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink, haste Whenever Otharri attacks, you get an experiencecounter Then create a 2/2 red Rebel creature token that's tapped and attacking for each experiencecounteryou have. , Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.

    Queen Marchesa #2688 Legendary Creature — Human Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa's (long may she reign) ability won't trigger at all. Queen Marchesa's (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa's (long may she reign) ability will have no effect.
  • Prices

    Seller Price
    Cardkingdom / 44.99 USD 44.99 USD
    Cardmarket / 35.58 EUR 30.36 EUR
    Tcgplayer / 39.81 USD 38.09 USD
    Manapool 44.79 USD / 50 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

    Vihaan, Goldwaker #8 Legendary Creature — Dwarf Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
  • If a Treasure you control is already a creature when Vihaan’s second ability resolves and you choose to apply its effect to all Treasures you control, that effect will overwrite any previous effects that set that creature’s power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
  • If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
  • Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
  • Treasures you control will keep any abilities they previously had while they’re creatures.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR / 0.77 EUR
    Tcgplayer 1.95 USD
    Manapool 1.97 USD
    Cardkingdom 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.