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5 Cards Found

AI 🤖 Find me cards equivalent to: Vish Kal, Blood Arbiter

Equivalent cards to Vish Kal, Blood Arbiter (white/black, sacrifice for benefit, flying):

  • Butcher of Malakir (sacrifice synergy, flying, forces opponents to sacrifice)
  • Elenda, the Dusk Rose (grows from other deaths, creates tokens on death)
  • Ayli, Eternal Pilgrim (sacrifice for value, lifelink)
  • Krav, the Unredeemed (sacrifices creatures for draw/life/size) All match Orzhov colors and fit the sacrifice theme.

Results:

Ayli, Eternal Pilgrim #151 Legendary Creature — Kor Cleric

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • In a Two-Headed Giant game, Ayli's last ability checks your team's life total.
  • Once you've activated Ayli's last ability, it doesn't matter what happens to your life total.
  • Prices

    Seller Price
    Tcgplayer 0.58 USD / 4.28 USD
    Cardmarket 0.77 EUR / 2.41 EUR
    Cardkingdom 0.59 USD / 3.99 USD
    Cardsphere 0.66 USD
    Manapool 0.48 USD / 2.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) ,Sacrificeanother creature: You gain life equal to the sacrificed creature's toughness. ,Sacrificeanother creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

    Butcher of Malakir #123 Creature — Vampire Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If multiple creatures you control (possibly including Butcher of Malakir itself) are put into their owners' graveyards at the same time, Butcher of Malakir's triggered ability will trigger that many times.
  • If you and an opponent each control a Butcher of Malakir and a creature is put into a graveyard, a chain reaction happens. First the ability of one player's Butcher will trigger, causing each opponent to sacrifice a creature. That sacrifice causes the ability of the other player's Butcher to trigger, and so on.
  • If you control more than one Butcher of Malakir and a creature you control is put into a graveyard, each of those Butchers' abilities will trigger. Each opponent will sacrifice a creature each time one of those abilities resolves.
  • When the triggered ability resolves, first the player whose turn it is (if that player is an opponent) chooses which creature they will sacrifice, then each other opponent in turn order does the same, then all chosen creatures are sacrificed at the same time.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.29 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.46 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

    Elenda, the Dusk Rose #1411 Legendary Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Lifelink

    Rules

  • If Elenda dies at the same time as another creature, both of its triggered abilities trigger. However, the first one won't do anything since you can't put a +1/+1 counter on Elenda.
  • To determine how many Vampire tokens are created, use Elenda's power as it last existed on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 20.9 USD
    Cardmarket 15.96 EUR / 22.13 EUR
    Cardkingdom 17.99 USD / 23.99 USD
    Cardsphere 16.3 USD
    Manapool 19.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Whenever another creature dies, put a +1/+1counteron Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

    Krav, the Unredeemed #4 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
  • Krav can be sacrificed to pay the cost for its own ability. The +1/+1 counters won't be put on anything.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
  • To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Tcgplayer 2.45 USD / 6.35 USD
    Cardmarket 2.74 EUR / 6.62 EUR
    Cardkingdom 3.49 USD / 7.99 USD
    Cardsphere 2.86 USD
    Manapool 2.33 USD / 4.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, thenshuffle) ,SacrificeX creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav.

    Vish Kal, Blood Arbiter #234 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Use the sacrificed creature's power as it last existed on the battlefield to determine how many +1/+1 counters to put on Vish Kal.
  • Vish Kal's last ability doesn't deal damage. It doesn't cause you to gain any life from its lifelink ability.
  • Prices

    Seller Price
    Tcgplayer 9.95 USD
    Cardmarket 2.22 EUR
    Cardkingdom 4.49 USD
    Manapool 8.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1counterremoved this way.

    Ayli, Eternal Pilgrim Legendary Creature — Kor Cleric Normal - ~$1.77

    Butcher of Malakir Creature — Vampire Warrior Normal - ~$0.38

    Elenda, the Dusk Rose Legendary Creature — Vampire Knight Normal - ~$19.5

    Krav, the Unredeemed Legendary Creature — Demon Normal - ~$4.42

    Vish Kal, Blood Arbiter Legendary Creature — Vampire Normal - ~$6.32

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