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"Find me cards equivalent to: Vivien's Invocation"

Cards equivalent to Vivien's Invocation (Green, Sorcery, cheat creatures into play from library):

  • See the Unwritten – Look at top eight, put a creature onto battlefield (two if ferocious).
  • Tooth and Nail – Search for up to two, put onto battlefield (with entwine).
  • Summoning Trap – Look at top seven, put a creature onto battlefield (instant, not sorcery).
  • Natural Order – Sacrifice a green creature, search for green creature, put onto battlefield.

Reasons: These cards let you cheat a creature from your library onto the battlefield with similar color, type, and effect. None replicate the damage effect exactly, but are close in functionality.

Found Cards

5 Results

Natural Order

See the Unwritten

Summoning Trap

Tooth and Nail

Vivien's Invocation

Natural Order #54 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can respond to this spell only after it's been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to stop you from casting this spell or to make you sacrifice a different one.
  • Sacrificing a green creature is part of Natural Order's cost. You can't sacrifice more creatures to search for more creature cards, and you can't cast Natural Order at all if you control no green creatures.
  • Prices

    Seller Price
    Tcgplayer 37.95 USD 26.22 USD 38.33 USD
    Manapool 33.25 USD 33.25 USD 23.46 USD
    Cardmarket 18.56 EUR
    Cardkingdom 54.99 USD 39.99 USD 29.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea green creature. Search your library for a green creature card, put it onto the battlefield, thenshuffle

    See the Unwritten #149 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because you’re not casting the creature cards, you can’t pay any additional or alternative costs. You can’t put the cards onto the battlefield face down.
  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • If a card you put onto the battlefield this way has {X} in its mana cost, X is considered to be 0.
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • You determine whether the ferocious ability applies before any creature cards are put onto the battlefield. If you put two creature cards onto the battlefield this way, those creatures enter the battlefield at the same time.
  • Prices

    Seller Price
    Cardmarket / 2.07 EUR 0.56 EUR
    Tcgplayer / 1.92 USD 0.65 USD
    Manapool / 1.35 USD 0.2 USD
    Cardkingdom 0.99 USD / 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

    Summoning Trap #139 Instant — Trap

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Trap
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting a Trap by paying its alternative cost doesn't change its mana cost or mana value. The only difference is the cost you actually pay.
  • Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
  • If there are seven or fewer cards in your library, you'll look at all of them.
  • You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
  • Prices

    Seller Price
    Manapool / 0.8 USD 0.15 USD
    Cardkingdom 0.79 USD / 2.99 USD
    Cardmarket 0.32 EUR / 0.92 EUR
    Tcgplayer / 1.16 USD 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay rather than pay this spell's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

    Tooth and Nail #2250 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Entwine

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, thenshuffle • Put up to two creature cards from your hand onto the battlefield. Entwine (Choose both if you pay the entwine cost.)

    Vivien's Invocation #209 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature you put onto the battlefield leaves the battlefield before damage is dealt, its last known existence on the battlefield is used to determine how much damage it deals to the target creature.
  • You don’t choose any targets as you cast Vivien’s Invocation. While that spell is resolving, you may put a creature card from among the cards you look at onto the battlefield. If you do, a separate ability triggers and you pick a target creature an opponent controls to be dealt damage.
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.15 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Cardmarket / 0.42 EUR 0.12 EUR
    Tcgplayer 0.26 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.