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"Find me cards equivalent to: Vizier of Remedies"

Equivalent cards to Vizier of Remedies (white creatures reducing or preventing counters) are rare, but here are some close options:

  • Melira, Sylvok Outcast (G): Prevents all -1/-1 counters, but is green.
  • Teysa Karlov (W/B): Not equivalent, interacts with death triggers, not counters.
  • Devoted Druid (G): Common combo piece with Vizier of Remedies, but does not prevent counters.
  • Archangel of Thune (W): Distributes +1/+1 counters, not relevant.

Closest white card to Vizier of Remedies is Vizier of Remedies itself; no true functional white equivalent exists. None share both color, type, and effect.
Reason: This effect is extremely rare and mechanically unique in white.

Found Cards

5 Results

Archangel of Thune

Devoted Druid

Melira, Sylvok Outcast

Teysa Karlov

Vizier of Remedies

Archangel of Thune #1337 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 90.67 USD
    Manapool 84.38 USD
    Cardkingdom 119.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Devoted Druid #138 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you can't put -1/-1 counters on Devoted Druid (due to an effect such as that of Solemnity), you can't activate its second ability. If you can put counters on it, but that is modified by an effect (such as that of Vizier of Remedies), you can activate the ability even if paying the cost causes no counters to be put on Devoted Druid.
  • You put the -1/-1 counter on Devoted Druid as a cost to activate its ability, not when it resolves. If paying the cost causes Devoted Druid to have 0 toughness, it's put into your graveyard before you can untap it and before you can even pay the cost again.
  • Prices

    Seller Price
    Cardkingdom / 16.99 USD 9.49 USD
    Cardmarket / 13.61 EUR 6.47 EUR
    Tcgplayer / 13.32 USD 6.98 USD
    Manapool 7.01 USD / 12.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Put a -1/-1counteron this creature: Untap this creature.

    Melira, Sylvok Outcast #115 Legendary Creature — Human Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Damage dealt to planeswalkers you control causes loyalty counters to be removed from them, regardless of whether Melira is on the battlefield.
  • If a creature with infect enters under an opponent's control after Melira enters, that creature loses infect.
  • It's possible for a creature an opponent controls to gain infect after Melira enters. For example, your opponent could cast Glistening Oil on a creature, and then Melira's ability and Glistening Oil's ability would be applied in timestamp order, with the most recent effect winning. The damage dealt to you by such a creature won't result in you losing life (because the creature has infect) or in you getting poison counters (because Melira stops them). Similarly, damage dealt to a creature you control by such a creature won't result in damage being marked on the creature or in -1/-1 counters. However, abilities that check whether damage was dealt (such as lifelink or Whispering Specter's triggered ability) will still see that damage.
  • Melira doesn't remove any poison counters you already have or any -1/-1 counters already on creatures you control.
  • Prices

    Seller Price
    Cardmarket 2.27 EUR / 9.25 EUR
    Manapool 6.38 USD
    Cardkingdom 6.99 USD
    Tcgplayer 9.64 USD / 19.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect.

    Teysa Karlov #1235 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability of a permanent that triggers when a card is put into a graveyard “from anywhere” triggers twice only if Teysa and that permanent are both still on the battlefield immediately after the creature has died.
  • An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers “whenever you sacrifice a creature” triggers only once.
  • An ability that triggers when a creature “leaves the battlefield” will trigger twice if that creature leaves the battlefield by dying.
  • If a creature dying at the same time as Teysa (including Teysa itself dying) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If a creature dying at the same time that another permanent you control leaves the battlefield causes a triggered ability of that permanent to trigger, that ability triggers an additional time.
  • If you somehow control two Teysas, a creature dying causes abilities to trigger three times, not four. A third Teysa causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on. This also means that if you control Teysa and cast a second one, an ability that triggers when it dies due to the “legend rule” triggers three times.
  • Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.
  • Teysa affects a creature's own “when this creature dies” triggered abilities as well as other triggered abilities that trigger when that creature dies. Such triggered abilities start with “when” or “whenever.”
  • Teysa's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.
  • The trigger event doesn't have to specifically refer to “creatures.” In these cases, the trigger event may also refer to something being “put into a graveyard from the battlefield.” For example, an ability that triggers “whenever an artifact is put into a graveyard from the battlefield” would trigger twice if an artifact creature dies while Teysa Karlov is on the battlefield.
  • Prices

    Seller Price
    Manapool 49.69 USD / 67.85 USD
    Tcgplayer / 66.51 USD 58.17 USD
    Cardkingdom / 74.99 USD 59.99 USD
    Cardmarket / 40.54 EUR 36.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

    Vizier of Remedies #38 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each additional Vizier of Remedies you control will decrease the number of -1/-1 counters put on a creature by one.
  • If a creature you control is dealt damage by a source with wither or infect, that much damage is dealt, but one fewer -1/-1 counter is put on your creature. For example, if a 2/2 creature with lifelink and infect is blocked by Vizier of Remedies, the first creature’s controller gains 2 life and puts one -1/-1 counter on Vizier of Remedies.
  • If an effect puts Vizier of Remedies onto the battlefield with one or more -1/-1 counters on it, its effect won’t apply. This is because you must control Vizier of Remedies before the creature begins to enter the battlefield for its effect to apply. The same is true of any creatures entering the battlefield with -1/-1 counters on them at the same time as Vizier of Remedies enters the battlefield.
  • If multiple creatures with wither and/or infect deal damage to a creature at once, Vizier of Remedies causes only one counter fewer to be put on that creature. Its effect doesn’t apply separately for each creature dealing damage.
  • “Put on a creature you control” includes that creature entering the battlefield with -1/-1 counters on it. If a creature would enter the battlefield under your control with a number of -1/-1 counters on it while you control Vizier of Remedies, it enters with that many counters minus one.
  • Prices

    Seller Price
    Cardmarket / 2.3 EUR 0.39 EUR
    Cardkingdom / 3.49 USD 0.59 USD
    Tcgplayer / 2.02 USD 0.35 USD
    Manapool / 1.97 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.