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"Find me cards equivalent to: Wail of the Forgotten"

Equivalent cards to Wail of the Forgotten (Sorcery, Black/Blue, choose modes, with descend or graveyard matters):
1. Cryptic Command (U U U B for this purpose, Instant, Modal: can bounce, draw, or counter, but not exactly graveyard-based)
2. Esper Charm (W U B, Instant: choose draw, discard, or destroy enchantment. Multi-mode, but not graveyard-conditional)
3. Collective Brutality (1B, Sorcery: escalate lets you choose more modes: discard, -2/-2, destroy artifact. Graveyard synergy, but not exactly the same)
4. Soul Manipulation (1U B, Instant: return creature/creature counter, modal and BG synergy)
5. Dream Salvage (U B, Instant: Draw cards equal to number discarded this turn; focused on discard)

Cryptic Command and Esper Charm are the closest as modal spells in these colors, but none directly use descend, which is a unique new mechanic. They match color and modes control.

Found Cards

6 Results

Collective Brutality

Cryptic Command

Dream Salvage

Esper Charm

Soul Manipulation

Wail of the Forgotten

Collective Brutality #85s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price
    Tcgplayer 2.54 USD
    Cardmarket 5.21 EUR / 2.31 EUR
    Manapool 2.32 USD
    Cardkingdom 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

    Cryptic Command #905 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Look at both chosen modes to determine how many targets Cryptic Command has, if any. If it has at least one target, and all its targets are illegal when it tries to resolve, then it won’t resolve and none of its effects will happen. For example, if you choose the second and fourth modes, and the permanent is an illegal target when Cryptic Command tries to resolve, you won’t draw a card.
  • You choose both modes as you cast Cryptic Command. You must choose two different modes.
  • Prices

    Seller Price
    Tcgplayer 4.67 USD
    Cardmarket 6.14 EUR
    Manapool 5.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — •Countertarget spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

    Dream Salvage #160 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 5.73 USD 0.44 USD
    Cardkingdom 0.59 USD / 7.99 USD
    Tcgplayer 0.57 USD / 7.61 USD
    Cardmarket 0.63 EUR / 3.69 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw cards equal to the number of cards target opponent discarded this turn.

    Esper Charm #167 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell is copied, the copy will have the same mode as the original.
  • While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
  • You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 5.99 USD
    Cardmarket 0.42 EUR / 1.94 EUR
    Tcgplayer / 3.06 USD 0.34 USD
    Manapool 0.2 USD / 0.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — •Destroytarget enchantment. • Draw two cards. • Target player discards two cards.

    Soul Manipulation #185 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose both modes, you choose their targets at the same time. You can’t counter your own creature spell and then return that card from your graveyard to your hand.
  • You may choose just the first mode (targeting a creature spell), just the second mode (targeting a creature card in your graveyard), or both modes (targeting a creature spell and a creature card in your graveyard). You can’t choose a mode unless there’s a legal target for it.
  • Prices

    Seller Price
    Cardmarket 0.15 EUR / 0.63 EUR
    Tcgplayer 0.21 USD / 0.66 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Manapool 0.16 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — •Countertarget creature spell. • Return target creature card from your graveyard to your hand.

    Wail of the Forgotten #244 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
  • If all targets for the chosen modes become illegal before Wail of the Forgotten resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer 0.24 USD / 0.18 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.14 EUR / 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. • Return target nonland permanent to its owner's hand. • Target opponent discards a card. • Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.