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6 Cards Found

AI 🤖 Find me cards equivalent to: Wake Thrasher

Equivalent cards to Wake Thrasher (Mono-Blue, interacts with untapping or rewards tapping/untapping):
1. Surge Spanner – Also grows by tapping/untapping (tap to bounce).
2. Triskelion – Not untap-based, but scalable, see Filigree Attendant.
3. Patrol Signaler – Untaps to create tokens.
4. Fatestitcher – Untap outlet (utility for combo).
5. Quirion Ranger (though green/blue, in Simic decks, fits the untap theme).


Reason: Wake Thrasher grows based on untapping; these blue cards leverage similar untap mechanics or tap/untap rewards in blue.

Results:

Fatestitcher #835 Creature — Zombie Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unearth

    Rules

  • Activating a creature card’s unearth ability isn’t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.
  • At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won’t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.
  • If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it’s exiled instead — unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
  • If you activate a card’s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.
  • Unearth grants haste to the creature that’s returned to the battlefield. However, neither of the “exile” abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.
  • Prices

    Seller Price
    Tcgplayer 1.71 USD
    Cardmarket 1.97 EUR
    Cardkingdom 1.99 USD
    Manapool 1.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may tap or untap another target permanent. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    Filigree Attendant #298 Artifact Creature — Homunculus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: */3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Homunculus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The ability that defines Filigree Attendant's power works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.19 EUR / 0.02 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.1 USD
    Manapool 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Filigree Attendant's power is equal to the number of artifacts you control.

    Patrol Signaler #12 Creature — Kithkin Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
  • The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
  • When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.28 EUR / 0.87 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.36 USD
    Manapool 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)

    Quirion Ranger #117 Creature — Elf Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Returning the Forest you control to its owner's hand is the cost to activate the ability. Once you activate the ability, no one can try to do anything to the Forest to stop you from activating the ability.
  • You can target any creature with Quirion Ranger's ability, not just a tapped creature.
  • You may return any land you control with the subtype Forest. It doesn't have to be one named Forest.
  • Prices

    Seller Price
    Tcgplayer 0.76 USD
    Cardmarket 1.35 EUR
    Cardkingdom 2.49 USD
    Cardsphere 0.77 USD
    Manapool 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

    Triskelion #218 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Triskelion has damage marked on it, activating its ability may cause that damage to become lethal. For example, say a Triskelion with two +1/+1 counters on it has been dealt 2 damage earlier in the turn. If you activate its ability by removing a +1/+1 counter from it, it now has 2 toughness and is destroyed as a state-based action. You won’t be able to remove the other +1/+1 counter from it to activate its ability again. The first activation of the ability will still resolve.
  • If you activate the ability of an attacking or blocking Triskelion during the declare blockers step, it will deal less combat damage as a result. If you wait until the combat damage step, but Triskelion is dealt lethal damage, it’ll be destroyed before you get a chance to activate its ability.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.51 USD
    Cardmarket 0.18 EUR / 1.05 EUR
    Cardkingdom 0.69 USD / 0.79 USD
    Cardsphere 0.44 USD
    Manapool 0.17 USD / 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with three +1/+1 counters on it. Remove a +1/+1counterfrom this creature: It deals 1 damage to any target.

    Wake Thrasher #DDT-24 Creature — Merfolk Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If permanents you control become untapped during your untap step, Wake Thresher’s ability will trigger that many times. However, since no player gets priority during the untap step, those abilities wait to be put on the stack until your upkeep starts. At that time, all your “beginning of upkeep” triggers will also trigger. You can put them and Wake Thresher’s abilities on the stack in any order.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardkingdom 0.49 USD
    Cardsphere 0.14 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.

    Fatestitcher Creature — Zombie Wizard Normal - ~$1.78

    Filigree Attendant Artifact Creature — Homunculus Normal - ~$0.16

    Patrol Signaler Creature — Kithkin Soldier Normal - ~$0.44

    Quirion Ranger Creature — Elf Ranger Normal - ~$1.21

    Triskelion Artifact Creature — Construct Normal - ~$0.52

    Wake Thrasher Creature — Merfolk Soldier Normal - ~$0.23

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