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"Find me cards equivalent to: Wake Thrasher"

Here are some cards similar to Wake Thrasher (U, Creature — Merfolk or similar, triggered by untapping):
1. Thassa's Devourer (doesn't pump on untap, but cares about devotion and untapping)
2. Retreat to Coralhelm (not a creature, but triggers on land untapping and interacts with blue untap shenanigans)
3. Patrol Signaler (untaps to make tokens)
4. Merrow Commerce (untaps Merfolk each turn, synergizes with Wake Thrasher)
5. Stonybrook Schoolmaster (another Merfolk who benefits from untapping, when it becomes tapped you get a 1/1 Merfolk)

Short reason: No other blue creature exactly copies Wake Thrasher's pump-on-untap, but several blue creatures or Merfolk care about untapping or being untapped, and can synergize similarly. Always include Wake Thrasher for reference.

Found Cards

6 Results

Merrow Commerce

Patrol Signaler

Retreat to Coralhelm

Stonybrook Schoolmaster

Thassa's Devourer

Wake Thrasher

Merrow Commerce #72 Kindred Enchantment — Merfolk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Kindred
  • Enchantment
  • SubTypes:
  • Merfolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Cardkingdom / 59.99 USD 23.99 USD
    Cardmarket 6.08 EUR / 15.63 EUR
    Manapool 11.49 USD / 40.88 USD
    Tcgplayer 19.08 USD / 55.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, untap all Merfolk you control.

    Patrol Signaler #12 Creature — Kithkin Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
  • The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
  • When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
  • Prices

    Seller Price
    Cardkingdom / 24.99 USD 0.79 USD
    Tcgplayer 0.52 USD / 23.99 USD
    Manapool / 20.99 USD 0.15 USD
    Cardmarket / 6.03 EUR 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)

    Retreat to Coralhelm #407 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 7.49 USD
    Manapool / 5.72 USD 5.14 USD
    Tcgplayer / 6.31 USD 5.49 USD
    Cardmarket / 4.54 EUR 4.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Stonybrook Schoolmaster #31 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

    Thassa's Devourer #53 Enchantment Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 2/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.15 USD 0.07 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.04 EUR / 0.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.

    Wake Thrasher #DDT-24 Creature — Merfolk Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If permanents you control become untapped during your untap step, Wake Thresher’s ability will trigger that many times. However, since no player gets priority during the untap step, those abilities wait to be put on the stack until your upkeep starts. At that time, all your “beginning of upkeep” triggers will also trigger. You can put them and Wake Thresher’s abilities on the stack in any order.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.24 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.