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"Find me cards equivalent to: Wake the Dead"

Equivalent cards to Wake the Dead with similar effect (instant, black, returns creatures from graveyard temporarily):
1. Gruesome Menagerie — Not instant, but similar, returns up to one 1, 2, and 3 mana creature from graveyard to battlefield.
2. March of the Dark Druid — Not an instant, but mass reanimation and sacrifices at the next end step.
3. Necromancy — Enchantment with a similar flash/sacrifice clause, acts as instant if played as such.
4. Body Double — Not instant, but enters as a copy of any creature in a graveyard.
5. Corpse Dance — Instant, black: returns top creature card to battlefield, sacrifice at end of turn.

Closest in gameplay: Corpse Dance.

Reason: Instant-speed, black, returns creature (though only one), with a similar sacrifice clause.
Example card: Corpse Dance:
Return the top creature card of your graveyard to the battlefield. That creature gains haste. Exile it at end of turn.

Found Cards

5 Results

Body Double

Corpse Dance

Gruesome Menagerie

Necromancy

Wake the Dead

Body Double #35 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Body Double copies a Vesuvan Shapeshifter which then copies another creature and then is somehow turned face down, the Body Double is now a face-down Vesuvan Shapeshifter and may be turned face up via its Morph ability.
  • Treat Body Double as though it were the chosen card entering. Any "As this card enters," "This card enters with," and "When this card enters" abilities of the chosen card will work.
  • You don't have to choose a card to copy. If you don't, Body Double enters as a 0/0 creature and is probably put into your graveyard immediately, unless something is increasing its toughness to keep it alive.
  • Prices

    Seller Price
    Manapool 0.26 USD / 4.74 USD
    Tcgplayer / 9.9 USD 0.63 USD
    Cardkingdom 0.79 USD / 6.99 USD
    Cardmarket 0.4 EUR / 4.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature card in a graveyard.

    Corpse Dance #89 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Buyback

    Rules

  • Corpse Dance only exiles the card if the card is still on the battlefield at the beginning of the end step.
  • The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

    Gruesome Menagerie #71s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All of the returned cards enter the battlefield at the same time.
  • Gruesome Menagerie doesn't target the cards to return. You choose them while it's resolving. No players may take actions between the time you make each choice and the time you return them to the battlefield.
  • If a card in your graveyard has {X} in its mana cost, X is considered to be 0.
  • If you don't have a creature card in your graveyard with one mana value, you just continue on to the next.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.52 EUR
    Manapool 0.3 USD
    Tcgplayer 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.

    Necromancy #9 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
  • When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
  • Necromancy enters as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering. It follows all the rules for Auras from then on.
  • If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
  • The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for example, if another effect allowed you to cast it as though it had flash), then it won't be sacrificed.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

    Wake the Dead #197 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The delayed triggered ability that makes you sacrifice the creatures will trigger only once. If you don’t sacrifice one or more of those creatures at that time (perhaps because another player gained control of them), the ability won’t try to make you sacrifice them on future turns.
  • Prices

    Seller Price
    Cardmarket / 1.53 EUR 0.73 EUR
    Cardkingdom 1.29 USD / 2.99 USD
    Manapool / 0.57 USD 0.52 USD
    Tcgplayer 0.52 USD / 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during combat on an opponent's turn. Return X target creature cards from your graveyard to the battlefield.Sacrificethose creatures at the beginning of the next end step.